BioFutter's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,989 | 0 | 0 | 0 | ||||
| Tier | 4.28 | — | — | — | ||||
| Wins | 2,001 | 50.16% | 0 | — | 0 | — | 0 | — |
| Losses | 1,956 | 49.03% | 0 | — | 0 | — | 0 | — |
| Draws | 32 | 0.80% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,087 | 27.25% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,788 | 0.70 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.96 | — | — | — | ||||
| Tanks spotted | 2,326 | 0.58 | 0 | — | 0 | — | 0 | — |
| Damages | 331.36 | — | — | — | ||||
| Track damages | 22.02 | — | — | — | ||||
| Spotting damages | 72.95 | — | — | — | ||||
| Assisting damages | 94.97 | — | — | — | ||||
| Combined damages | 426.32 | — | — | — | ||||
| Base capture | 3,595 | 0.90 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,808 | 0.45 | 0 | — | 0 | — | 0 | — |
| Experience | 269.84 | — | — | — | ||||
| Hit rate | 53.76% | — | — | — | ||||
| Personal rating | 3,541 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,802 | 0 | 0 | 0 | ||||
| WN7 | 736.43 | — | — | — | ||||
| WN8 | 746.94 | — | — | — | ||||
| WNX | 557.95 | — | — | — | ||||
BioFutter's progression
Tanks shaping BioFutter's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Krupp-Steyr WaffenträgerTier VII· 96 battles971.19−16.84 if removed
- SU-100YTier VI· 136 battles845.73−14.04 if removed
- Dicker MaxTier VI· 122 battles845.32−11.34 if removed
- SU-100Tier VI· 68 battles1,023.71−9.80 if removed
- NashornTier VI· 39 battles1,294.31−8.58 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. III Ausf. ETier III· 51 battles28.18+8.52 if removed
- CovenanterTier V· 52 battles197.64+5.40 if removed
- T-46Tier III· 44 battles114.63+5.19 if removed
- LTPTier III· 44 battles139.29+4.98 if removed
- Jagdpanzer 38(t) HetzerTier IV· 113 battles365.40+4.72 if removed
BioFutter's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 136 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
10 of 136 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 39 battles943carriesnone
BioFutter's clans history
3 clans · 1y 4mo in clans