BigInRush’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,403 | 0 | 0 | 5 | ||||
| Tier | 7.31 | — | — | 8.89 | ||||
| Wins | 2,365 | 43.77% | 0 | — | 0 | — | 1 | 20.00% |
| Losses | 2,962 | 54.82% | 0 | — | 0 | — | 4 | 80.00% |
| Draws | 76 | 1.41% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 1,056 | 19.54% | 0 | — | 0 | — | 1 | 20.00% |
| Tanks destroyed | 2,264 | 0.42 | 0 | — | 0 | — | 4 | 0.80 |
| Destruction ratio | 0.52 | — | — | 1.00 | ||||
| Tanks spotted | 3,278 | 0.61 | 0 | — | 0 | — | 0 | 0.00 |
| Damages | 695.58 | — | — | 1,234.80 | ||||
| Track damages | 27.71 | — | — | 71.11 | ||||
| Spotting damages | 199.53 | — | — | 327.78 | ||||
| Assisting damages | 227.24 | — | — | 398.89 | ||||
| Combined damages | 922.82 | — | — | 2,458.56 | ||||
| Base capture | 3,685 | 0.68 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 1,129 | 0.21 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 454.10 | — | — | 565.60 | ||||
| Hit rate | 58.04% | — | — | 70.49% | ||||
| Personal rating | 3,539 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,934 | 0 | 0 | +1 | ||||
| WN7 | 549.61 | — | — | 546.48 | ||||
| WN8 | 640.46 | — | — | 1,622.95 | ||||
| WNX | 507.90 | — | — | 1,797.31 | ||||
BigInRush’s progression
Tanks shaping BigInRush’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 430UTier X· 123 battles1,175.49−19.88 if removed
- BZ-79Tier XI· 92 battles1,304.78−19.62 if removed
- BZ-75Tier X· 66 battles1,500.62−13.95 if removed
- AMX M4 mle. 54Tier X· 135 battles902.83−13.69 if removed
- Progetto M40 mod. 65Tier X· 62 battles1,334.94−12.13 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-54 first prototypeTier VIII· 541 battles239.58+34.30 if removed
- LöweTier VIII· 433 battles336.40+17.08 if removed
- T-43Tier VII· 216 battles163.63+14.54 if removed
- VK 100.01 (P)Tier VIII· 411 battles349.43+14.41 if removed
- Tiger (P)Tier VII· 181 battles183.32+12.68 if removed
BigInRush’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 100 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 100 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
BigInRush’s clans history
1 clans · 2y 1mo in clans
