BetaPrototype01_BOWHEAD’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,950 | 0 | 0 | 0 | ||||
| Tier | 5.65 | — | — | — | ||||
| Wins | 3,293 | 47.38% | 0 | — | 0 | — | 0 | — |
| Losses | 3,592 | 51.68% | 0 | — | 0 | — | 0 | — |
| Draws | 65 | 0.94% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,216 | 17.50% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,644 | 0.67 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.81 | — | — | — | ||||
| Tanks spotted | 7,248 | 1.04 | 0 | — | 0 | — | 0 | — |
| Damages | 472.61 | — | — | — | ||||
| Track damages | 22.06 | — | — | — | ||||
| Spotting damages | 142.32 | — | — | — | ||||
| Assisting damages | 164.38 | — | — | — | ||||
| Combined damages | 636.99 | — | — | — | ||||
| Base capture | 3,706 | 0.53 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,966 | 0.28 | 0 | — | 0 | — | 0 | — |
| Experience | 323.70 | — | — | — | ||||
| Hit rate | 57.11% | — | — | — | ||||
| Personal rating | 3,297 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,348 | 0 | 0 | 0 | ||||
| WN7 | 766.96 | — | — | — | ||||
| WN8 | 764.72 | — | — | — | ||||
| WNX | 627.52 | — | — | — | ||||
BetaPrototype01_BOWHEAD’s progression
Tanks shaping BetaPrototype01_BOWHEAD’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- FerdinandTier VIII· 477 battles1,026.92−42.71 if removed
- JagdtigerTier IX· 234 battles872.22−14.48 if removed
- KV-85Tier VI· 309 battles843.69−12.72 if removed
- JagdpantherTier VII· 335 battles771.58−8.60 if removed
- T14Tier V· 358 battles764.68−8.47 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M41 Walker BulldogTier VIII· 362 battles472.13+8.84 if removed
- Pz.Kpfw. I Ausf. CTier III· 154 battles261.65+6.59 if removed
- T49Tier IX· 32 battles38.53+5.08 if removed
- VK 30.01 (P)Tier VI· 192 battles485.40+4.61 if removed
- Pz.Kpfw. II LuchsTier IV· 52 battles47.01+4.54 if removed
BetaPrototype01_BOWHEAD’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
4 of 90 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
19 of 90 vehicles carry an Ace Tanker (21% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 477 battles1,277the gun carries none
BetaPrototype01_BOWHEAD’s clans history
3 clans · 7y 2mo in clans
