Banija’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,306 | 0 | 0 | 4 | ||||
| Tier | 6.76 | — | — | 8.00 | ||||
| Wins | 7,713 | 50.39% | 0 | — | 0 | — | 2 | 50.00% |
| Losses | 7,433 | 48.56% | 0 | — | 0 | — | 2 | 50.00% |
| Draws | 160 | 1.05% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 3,984 | 26.03% | 0 | — | 0 | — | 1 | 25.00% |
| Tanks destroyed | 11,126 | 0.73 | 0 | — | 0 | — | 2 | 0.50 |
| Destruction ratio | 0.98 | — | — | 0.67 | ||||
| Tanks spotted | 14,465 | 0.95 | 0 | — | 0 | — | 2 | 0.50 |
| Damages | 826.25 | — | — | 1,252.50 | ||||
| Track damages | 43.48 | — | — | 0.00 | ||||
| Spotting damages | 200.54 | — | — | 865.00 | ||||
| Assisting damages | 244.03 | — | — | 865.00 | ||||
| Combined damages | 1,070.28 | — | — | 2,117.50 | ||||
| Base capture | 18,286 | 1.19 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 7,289 | 0.48 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 458.05 | — | — | 787.00 | ||||
| Hit rate | 55.60% | — | — | 65.63% | ||||
| Personal rating | 5,295 | 0 | 0 | +1 | ||||
| World of Tanks Rating | 4,730 | 0 | 0 | 0 | ||||
| WN7 | 971.27 | — | — | 823.03 | ||||
| WN8 | 1,153.12 | — | — | 1,270.98 | ||||
| WNX | 1,018.65 | — | — | 1,570.36 | ||||
Banija’s progression
Tanks shaping Banija’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- IS-3Tier VIII· 1,155 battles1,654.01−57.95 if removed
- KV-85Tier VI· 700 battles1,495.42−25.34 if removed
- T-10Tier IX· 309 battles1,357.54−9.67 if removed
- T28 PrototypeTier VIII· 440 battles1,268.25−8.69 if removed
- ISU-152Tier VIII· 470 battles1,246.29−8.56 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T49Tier IX· 132 battles416.25+6.92 if removed
- M53/M55Tier IX· 130 battles447.47+6.02 if removed
- AMX 65 tTier VIII· 83 battles423.95+4.13 if removed
- Kanonenjagdpanzer 105Tier VIII· 222 battles810.49+3.75 if removed
- Churchill VIITier VI· 144 battles588.80+3.71 if removed
Banija’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
24 of 180 vehicles carry a mark (13% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
28 of 180 vehicles carry an Ace Tanker (16% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Banija’s clans history
3 clans · 10y 5mo in clans
