BangBangSkipSkip's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 35,491 | 0 | 0 | 0 | ||||
| Tier | 8.44 | — | — | — | ||||
| Wins | 19,410 | 54.69% | 0 | — | 0 | — | 0 | — |
| Losses | 15,536 | 43.77% | 0 | — | 0 | — | 0 | — |
| Draws | 545 | 1.54% | 0 | — | 0 | — | 0 | — |
| Battles survived | 14,870 | 41.90% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 44,275 | 1.25 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 2.15 | — | — | — | ||||
| Tanks spotted | 26,372 | 0.74 | 0 | — | 0 | — | 0 | — |
| Damages | 2,009.06 | — | — | — | ||||
| Track damages | 69.75 | — | — | — | ||||
| Spotting damages | 308.87 | — | — | — | ||||
| Assisting damages | 378.62 | — | — | — | ||||
| Combined damages | 2,387.68 | — | — | — | ||||
| Base capture | 27,792 | 0.78 | 0 | — | 0 | — | 0 | — |
| Base defense | 18,967 | 0.53 | 0 | — | 0 | — | 0 | — |
| Experience | 807.90 | — | — | — | ||||
| Hit rate | 66.07% | — | — | — | ||||
| Personal rating | 9,370 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 8,119 | 0 | 0 | 0 | ||||
| WN7 | 1,543.65 | — | — | — | ||||
| WN8 | 2,308.98 | — | — | — | ||||
| WNX | 2,303.22 | — | — | — | ||||
BangBangSkipSkip's progression
Tanks shaping BangBangSkipSkip's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Leopard 1Tier X· 3,008 battles3,206.13−104.05 if removed
- 122 TMTier VIII· 2,139 battles2,909.70−33.38 if removed
- Controcarro 3 MinotauroTier X· 871 battles3,445.60−33.17 if removed
- ShPTK-TVP 100Tier VIII· 965 battles3,454.83−25.82 if removed
- Object 780Tier X· 883 battles2,885.78−19.68 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- 59-PattonTier VIII· 960 battles1,314.33+27.52 if removed
- T92 HMCTier X· 529 battles994.49+23.58 if removed
- Tiger IITier VIII· 633 battles1,200.81+20.00 if removed
- M53/M55Tier IX· 444 battles1,076.56+16.35 if removed
- E 75Tier IX· 339 battles1,231.39+12.41 if removed
BangBangSkipSkip's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
88 of 289 vehicles carry a mark (30% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
70 of 289 vehicles carry an Ace Tanker (24% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
BangBangSkipSkip's clans history
5 clans · 9y 10mo in clans
