BOBA_tim’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 13,987 | 0 | 0 | 2 | ||||
| Tier | 8.32 | — | — | 10.00 | ||||
| Wins | 7,259 | 51.90% | 0 | — | 0 | — | 2 | 100.00% |
| Losses | 6,515 | 46.58% | 0 | — | 0 | — | 0 | 0.00% |
| Draws | 213 | 1.52% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 3,859 | 27.59% | 0 | — | 0 | — | 1 | 50.00% |
| Tanks destroyed | 11,275 | 0.81 | 0 | — | 0 | — | 0 | 0.00 |
| Destruction ratio | 1.11 | — | — | 0.00 | ||||
| Tanks spotted | 19,494 | 1.39 | 0 | — | 0 | — | 6 | 3.00 |
| Damages | 1,398.04 | — | — | 1,602.00 | ||||
| Track damages | 61.34 | — | — | 0.00 | ||||
| Spotting damages | 502.30 | — | — | 1,084.50 | ||||
| Assisting damages | 563.64 | — | — | 1,084.50 | ||||
| Combined damages | 1,961.69 | — | — | 2,686.50 | ||||
| Base capture | 9,665 | 0.69 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 6,899 | 0.49 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 740.96 | — | — | 1,116.00 | ||||
| Hit rate | 63.82% | — | — | 85.71% | ||||
| Personal rating | 7,260 | 0 | 0 | +1 | ||||
| World of Tanks Rating | 6,647 | 0 | 0 | -1 | ||||
| WN7 | 1,176.21 | — | — | 1,032.63 | ||||
| WN8 | 1,572.41 | — | — | 1,040.70 | ||||
| WNX | 1,575.69 | — | — | 992.58 | ||||
BOBA_tim’s progression
Tanks shaping BOBA_tim’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- IS-3-IITier IX· 237 battles2,138.84−9.98 if removed
- 122 TMTier VIII· 423 battles1,832.31−7.83 if removed
- ConquerorTier IX· 134 battles2,131.79−6.92 if removed
- T95Tier IX· 118 battles2,302.97−6.51 if removed
- TNH T Vz. 51Tier IX· 132 battles2,172.74−6.39 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- S-51Tier VII· 130 battles590.47+7.61 if removed
- Bat.-Châtillon 25 tTier X· 442 battles1,401.30+7.35 if removed
- LionTier X· 113 battles921.57+7.15 if removed
- Type 71Tier X· 116 battles1,054.11+5.76 if removed
- Vz. 71 TesákTier X· 112 battles932.71+5.75 if removed
BOBA_tim’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
69 of 115 vehicles carry a mark (60% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
40 of 115 vehicles carry an Ace Tanker (35% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 32 battles1,585the gun carries none
- Tier IX· 52 battles2,513the gun carries none
- Tier VI· 25 battles1,437the gun carries none
BOBA_tim’s clans history
5 clans · 5y 8mo in clans
