AutoKill2’s random battles stats Β·

StatTotalLast 24hLast 7dLast 30d
Battles119000
Tier4.94β€”β€”β€”
Wins5344.54%0β€”0β€”0β€”
Losses6352.94%0β€”0β€”0β€”
Draws32.52%0β€”0β€”0β€”
Battles survived1613.45%0β€”0β€”0β€”
Tanks destroyed750.630β€”0β€”0β€”
Destruction ratio0.73β€”β€”β€”
Tanks spotted1231.030β€”0β€”0β€”
Damages364.23β€”β€”β€”
Track damages14.87β€”β€”β€”
Spotting damages128.37β€”β€”β€”
Assisting damages143.24β€”β€”β€”
Combined damages507.47β€”β€”β€”
Base capture1251.050β€”0β€”0β€”
Base defense450.380β€”0β€”0β€”
Experience376.57β€”β€”β€”
Hit rate66.28%β€”β€”β€”
Personal rating1,298000
World of Tanks Rating3,783000
WN7668.33β€”β€”β€”
WN8723.83β€”β€”β€”
WNX551.17β€”β€”β€”

AutoKill2’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping AutoKill2’s rating

πŸš€ Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • VK 30.01 (H)
    Tier VΒ· 53 battles
    764.44βˆ’185.78 if removed
βš“ Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • VK 30.02 (M)
    Tier VIΒ· 30 battles
    290.70+124.54 if removed

AutoKill2’s marks and mastery

Marks of Mastery33rd Class302nd Class211st Class11Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
VI11β€”β€”β€”
Vβ€”β€”β€”β€”1
IVβ€”β€”β€”1β€”
IIIβ€”2β€”β€”β€”

1 of 6 vehicles carry an Ace Tanker (17% of the garage).

AutoKill2’s clans history

1 clans Β· 3y 12mo in clans