AuriusCZ’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,153 | 0 | 0 | 0 | ||||
| Tier | 6.97 | — | — | — | ||||
| Wins | 6,360 | 52.33% | 0 | — | 0 | — | 0 | — |
| Losses | 5,634 | 46.36% | 0 | — | 0 | — | 0 | — |
| Draws | 159 | 1.31% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,838 | 31.58% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 12,146 | 1.00 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.46 | — | — | — | ||||
| Tanks spotted | 12,307 | 1.01 | 0 | — | 0 | — | 0 | — |
| Damages | 1,055.22 | — | — | — | ||||
| Track damages | 25.93 | — | — | — | ||||
| Spotting damages | 103.55 | — | — | — | ||||
| Assisting damages | 129.48 | — | — | — | ||||
| Combined damages | 1,184.70 | — | — | — | ||||
| Base capture | 17,177 | 1.41 | 0 | — | 0 | — | 0 | — |
| Base defense | 10,308 | 0.85 | 0 | — | 0 | — | 0 | — |
| Experience | 628.45 | — | — | — | ||||
| Hit rate | 65.85% | — | — | — | ||||
| Personal rating | 6,662 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,398 | 0 | 0 | 0 | ||||
| WN7 | 1,265.21 | — | — | — | ||||
| WN8 | 1,604.19 | — | — | — | ||||
| WNX | 1,225.16 | — | — | — | ||||
AuriusCZ’s progression
Tanks shaping AuriusCZ’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- ISU-152Tier VIII· 160 battles2,445.71−16.99 if removed
- KV-85Tier VI· 245 battles2,207.43−14.44 if removed
- M40/M43Tier VIII· 307 battles1,721.40−13.15 if removed
- T-10Tier IX· 138 battles2,074.97−13.06 if removed
- T110E3Tier X· 99 battles2,036.67−10.18 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 361 battles705.23+22.25 if removed
- T26E4 SuperPershingTier VIII· 298 battles722.61+15.79 if removed
- T34Tier VIII· 630 battles993.64+15.72 if removed
- AMX ELC bisTier V· 291 battles583.72+10.49 if removed
- M24 ChaffeeTier V· 132 battles157.96+8.76 if removed
AuriusCZ’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 205 of 206 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
40 of 206 vehicles carry an Ace Tanker (19% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 49 battles2,214the gun carries none
- Tier V· 97 battles899the gun carries none
- Tier VIII· 54 battles1,625the gun carries none
AuriusCZ’s clans history
2 clans · 10y 6mo in clans
