ApolloL3’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 14,873 | 0 | 0 | 0 | ||||
| Tier | 7.39 | — | — | — | ||||
| Wins | 7,091 | 47.68% | 0 | — | 0 | — | 0 | — |
| Losses | 7,659 | 51.50% | 0 | — | 0 | — | 0 | — |
| Draws | 123 | 0.83% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,042 | 27.18% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 10,790 | 0.73 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.00 | — | — | — | ||||
| Tanks spotted | 11,559 | 0.78 | 0 | — | 0 | — | 0 | — |
| Damages | 959.74 | — | — | — | ||||
| Track damages | 67.39 | — | — | — | ||||
| Spotting damages | 273.02 | — | — | — | ||||
| Assisting damages | 340.41 | — | — | — | ||||
| Combined damages | 1,300.15 | — | — | — | ||||
| Base capture | 2,708 | 0.18 | 0 | — | 0 | — | 0 | — |
| Base defense | 7,027 | 0.47 | 0 | — | 0 | — | 0 | — |
| Experience | 497.97 | — | — | — | ||||
| Hit rate | 62.12% | — | — | — | ||||
| Personal rating | 5,118 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,451 | 0 | 0 | 0 | ||||
| WN7 | 911.84 | — | — | — | ||||
| WN8 | 1,114.39 | — | — | — | ||||
| WNX | 1,036.98 | — | — | — | ||||
ApolloL3’s progression
Tanks shaping ApolloL3’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 30 BTier X· 908 battles1,740.92−57.49 if removed
- Progetto M40 mod. 65Tier X· 552 battles1,883.12−47.90 if removed
- Object 430UTier X· 221 battles1,815.64−15.20 if removed
- IS-4Tier X· 354 battles1,405.57−12.09 if removed
- Progetto M35 mod. 46Tier VIII· 208 battles1,700.76−9.69 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX ELC bisTier V· 789 battles309.37+35.24 if removed
- AMX 13 75Tier VII· 324 battles242.79+20.42 if removed
- AMX 13 90Tier IX· 392 battles497.37+18.05 if removed
- AMX 12 tTier VI· 233 battles132.89+15.52 if removed
- T-44Tier VIII· 259 battles478.18+11.41 if removed
ApolloL3’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 179 of 180 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
22 of 180 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 78 battles1,608the gun carries none
- Tier IX· 29 battles2,430the gun carries none
- Tier VIII· 69 battles1,756the gun carries none
- Tier IX· 51 battles1,984the gun carries none
- Tier IX· 36 battles2,087the gun carries none
- Tier VIII· 35 battles1,989the gun carries none
ApolloL3’s clans history
4 clans · 10y 3mo in clans
