AnimationCode’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,308 | 0 | 0 | 0 | ||||
| Tier | 6.13 | — | — | — | ||||
| Wins | 2,560 | 48.23% | 0 | — | 0 | — | 0 | — |
| Losses | 2,694 | 50.75% | 0 | — | 0 | — | 0 | — |
| Draws | 54 | 1.02% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,021 | 19.24% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,828 | 0.53 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.66 | — | — | — | ||||
| Tanks spotted | 5,031 | 0.95 | 0 | — | 0 | — | 0 | — |
| Damages | 553.10 | — | — | — | ||||
| Track damages | 30.09 | — | — | — | ||||
| Spotting damages | 206.04 | — | — | — | ||||
| Assisting damages | 236.14 | — | — | — | ||||
| Combined damages | 789.23 | — | — | — | ||||
| Base capture | 7,660 | 1.44 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,265 | 0.43 | 0 | — | 0 | — | 0 | — |
| Experience | 376.87 | — | — | — | ||||
| Hit rate | 56.63% | — | — | — | ||||
| Personal rating | 3,757 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,467 | 0 | 0 | 0 | ||||
| WN7 | 743.68 | — | — | — | ||||
| WN8 | 824.93 | — | — | — | ||||
| WNX | 640.69 | — | — | — | ||||
AnimationCode’s progression
Tanks shaping AnimationCode’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T-54 first prototypeTier VIII· 651 battles880.37−39.75 if removed
- IS-MTier VIII· 264 battles1,075.62−25.74 if removed
- Object 705Tier IX· 102 battles1,022.96−10.91 if removed
- UDES 16Tier IX· 52 battles1,280.55−9.06 if removed
- Strv 103BTier X· 38 battles1,470.30−9.03 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX ELC bisTier V· 644 battles386.76+28.37 if removed
- AMX 40Tier IV· 89 battles19.33+11.45 if removed
- T-28Tier IV· 80 battles27.28+8.99 if removed
- AMX 12 tTier VI· 133 battles401.14+6.86 if removed
- KV-85Tier VI· 148 battles387.19+6.62 if removed
AnimationCode’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
6 of 113 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
11 of 113 vehicles carry an Ace Tanker (10% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 28 battles1,211the gun carries none
- Tier X· 31 battles2,587the gun carries none
AnimationCode’s clans history
11 clans · 2y 5mo in clans
