AlwaysLate’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 70,485 | 0 | 0 | 0 | ||||
| Tier | 7.67 | — | — | — | ||||
| Wins | 38,251 | 54.27% | 0 | — | 0 | — | 0 | — |
| Losses | 31,314 | 44.43% | 0 | — | 0 | — | 0 | — |
| Draws | 920 | 1.31% | 0 | — | 0 | — | 0 | — |
| Battles survived | 20,210 | 28.67% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 70,398 | 1.00 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.40 | — | — | — | ||||
| Tanks spotted | 87,496 | 1.24 | 0 | — | 0 | — | 0 | — |
| Damages | 1,423.89 | — | — | — | ||||
| Track damages | 64.44 | — | — | — | ||||
| Spotting damages | 257.29 | — | — | — | ||||
| Assisting damages | 321.73 | — | — | — | ||||
| Combined damages | 1,745.62 | — | — | — | ||||
| Base capture | 69,687 | 0.99 | 0 | — | 0 | — | 0 | — |
| Base defense | 35,586 | 0.50 | 0 | — | 0 | — | 0 | — |
| Experience | 691.25 | — | — | — | ||||
| Hit rate | 66.93% | — | — | — | ||||
| Personal rating | 8,046 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,714 | 0 | 0 | 0 | ||||
| WN7 | 1,368.55 | — | — | — | ||||
| WN8 | 1,920.88 | — | — | — | ||||
| WNX | 1,769.67 | — | — | — | ||||
AlwaysLate’s progression
Tanks shaping AlwaysLate’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- MausTier X· 868 battles3,064.81−23.06 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 1,374 battles2,848.74−20.04 if removed
- Waffenträger auf E 100Tier X· 836 battles2,890.10−18.47 if removed
- Somua SMTier VIII· 709 battles2,492.78−8.43 if removed
- Jagdpanzer E 100Tier X· 626 battles2,409.93−7.79 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 917 battles859.46+14.76 if removed
- T-54Tier IX· 768 battles932.96+12.62 if removed
- T-10Tier IX· 784 battles1,066.36+10.82 if removed
- T49Tier IX· 783 battles1,028.02+9.98 if removed
- IS-3Tier VIII· 1,867 battles1,446.15+9.49 if removed
AlwaysLate’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
159 of 411 vehicles carry a mark (39% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
253 of 411 vehicles carry an Ace Tanker (62% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 541 battles992the gun carries none
- Tier VI· 46 battles1,460the gun carries none
- Tier VIII· 36 battles2,249the gun carries none
- Tier VIII· 44 battles2,193the gun carries none
- Tier IX· 154 battles3,083the gun carries none
- Tier VIII· 191 battles2,127the gun carries none
AlwaysLate’s clans history
18 clans · 8y in clans