AfterFlame

Joined Nov 2023Last battle Updated
enlt
[SHKZH] Žvirblis
Recruit · joined 19 Nov 2023
SHKZH emblem

AfterFlame’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles4,22900163
Tier8.108.98
Wins2,01347.60%009558.28%
Losses2,15751.00%006539.88%
Draws591.40%0031.84%
Battles survived1,24829.51%006137.42%
Tanks destroyed3,1730.75001250.77
Destruction ratio1.061.23
Tanks spotted3,1680.75001961.20
Damages1,313.901,792.80
Track damages44.1443.38
Spotting damages230.17299.20
Assisting damages274.32342.58
Combined damages1,588.212,146.04
Base capture3,2210.7600350.21
Base defense8830.2100130.08
Experience714.11950.22
Hit rate67.65%71.69%
Personal rating5,75100+131
World of Tanks Rating5,24800+50
WN7965.301,231.63
WN81,260.521,616.40
WNX1,223.911,473.27

AfterFlame’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping AfterFlame’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • STK-2
    Tier XI· 108 battles
    1,714.25−18.38 if removed
  • FV230 Canopener
    Tier X· 80 battles
    1,954.68−18.29 if removed
  • Vz. 58 Medvěd
    Tier IX· 81 battles
    1,983.06−15.19 if removed
  • Ares 90
    Tier X· 101 battles
    1,769.82−15.02 if removed
  • Ares 85
    Tier IX· 67 battles
    1,713.84−9.61 if removed
Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • Tiger-Maus
    Tier IX· 160 battles
    670.07+25.97 if removed
  • T28 Prototype
    Tier VIII· 117 battles
    583.56+19.36 if removed
  • Super Conqueror
    Tier X· 67 battles
    754.15+9.68 if removed
  • T25 AT
    Tier VII· 45 battles
    302.08+9.17 if removed
  • T25/2
    Tier VII· 64 battles
    602.12+8.07 if removed

AfterFlame’s marks and mastery

Marks of Excellence000

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
XI3
X11
IX15
VIII23
VII14
VI16
V9
IV8
III3
II2
I1

Marks read for 105 of 112 vehicles. The rest fill in as the account is refreshed.

Marks of Mastery143rd Class3522nd Class2361st Class15Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
XI21
X551
IX212111
VIII38121
VII3841
VI2132
V181
IV251
III111
II11
I1

5 of 112 vehicles carry an Ace Tanker (4% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

  • Tier IX· 81 battles
    2,338the gun carries none
  • Tier VIII· 28 battles
    1,704the gun carries none
  • Tier VII· 30 battles
    1,779the gun carries none

AfterFlame’s clans history

1 clans · 2y 8mo in clans

Nov 202320252026today
[SHKZH]SHKZH emblemŽvirbliscurrent3 years