AfricanLionBat

Joined Apr 2025Last battle Updated
ruukenessv
[CR1ME] CR1ME
Reservist · joined 3 Feb 2026
CR1ME emblem

AfricanLionBat’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles1,3260028
Tier6.506.71
Wins60745.78%00932.14%
Losses69652.49%001967.86%
Draws231.73%0000.00%
Battles survived31223.53%00310.71%
Tanks destroyed6600.500020.07
Destruction ratio0.650.08
Tanks spotted7760.5900270.96
Damages613.92264.29
Track damages24.880.00
Spotting damages142.40132.68
Assisting damages167.28132.68
Combined damages781.20396.96
Base capture2,4391.8400331.18
Base defense2370.180000.00
Experience440.45333.43
Hit rate57.84%29.50%
Personal rating3,39600-54
World of Tanks Rating3,37500-40
WN7626.30112.78
WN8652.1935.75
WNX534.7827.92

AfricanLionBat’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping AfricanLionBat’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • VK 36.01 (H)
    Tier VI· 45 battles
    2,401.79−46.84 if removed
  • VK 30.01 (H)
    Tier V· 39 battles
    1,987.78−28.50 if removed
  • Jagdtiger
    Tier IX· 109 battles
    641.56−15.95 if removed
  • Tiger I
    Tier VII· 75 battles
    759.74−14.88 if removed
  • Pz.Kpfw. III Ausf. E
    Tier III· 40 battles
    595.33−1.86 if removed
Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • Tiger 131
    Tier VI· 30 battles
    0.00+16.72 if removed
  • Pz.Kpfw. II
    Tier II· 41 battles
    63.79+16.58 if removed
  • Strv m/31
    Tier III· 41 battles
    20.04+14.83 if removed
  • Pz.Kpfw. IV Ausf. H
    Tier V· 34 battles
    52.04+11.24 if removed
  • StuG III Ausf. G
    Tier V· 64 battles
    333.40+8.45 if removed

AfricanLionBat’s marks and mastery

Marks of Excellence000

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
X2
IX3
VIII6
VII3
VI5
V5
IV4
III5
II2

0 of 35 vehicles carry a mark (0% of the garage).

Marks of Mastery93rd Class372nd Class281st Class14Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
X2
IX12
VIII2211
VII111
VI221
V212
IV112
III1211
II11

4 of 35 vehicles carry an Ace Tanker (11% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

AfricanLionBat’s clans history

2 clans · 1y in clans

Apr 20252026today
[CR1ME]CR1ME emblemCR1MEcurrent8 months
[5R]5R emblem5R26 Jan 20266 months