AQK2’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,310 | 0 | 0 | 233 | ||||
| Tier | 4.46 | — | — | 5.79 | ||||
| Wins | 519 | 39.62% | 0 | — | 0 | — | 90 | 38.63% |
| Losses | 760 | 58.02% | 0 | — | 0 | — | 140 | 60.09% |
| Draws | 31 | 2.37% | 0 | — | 0 | — | 3 | 1.29% |
| Battles survived | 233 | 17.79% | 0 | — | 0 | — | 60 | 25.75% |
| Tanks destroyed | 457 | 0.35 | 0 | — | 0 | — | 119 | 0.51 |
| Destruction ratio | 0.42 | — | — | 0.69 | ||||
| Tanks spotted | 641 | 0.49 | 0 | — | 0 | — | 74 | 0.32 |
| Damages | 276.52 | — | — | 567.13 | ||||
| Track damages | 11.71 | — | — | 17.75 | ||||
| Spotting damages | 62.38 | — | — | 127.09 | ||||
| Assisting damages | 74.09 | — | — | 144.84 | ||||
| Combined damages | 350.61 | — | — | 713.10 | ||||
| Base capture | 2,025 | 1.55 | 0 | — | 0 | — | 303 | 1.30 |
| Base defense | 296 | 0.23 | 0 | — | 0 | — | 7 | 0.03 |
| Experience | 262.57 | — | — | 452.69 | ||||
| Hit rate | 59.84% | — | — | 67.23% | ||||
| Personal rating | 1,651 | 0 | 0 | +275 | ||||
| World of Tanks Rating | 2,715 | 0 | 0 | +170 | ||||
| WN7 | 332.39 | — | — | 504.74 | ||||
| WN8 | 359.50 | — | — | 777.48 | ||||
| WNX | 227.82 | — | — | 710.61 | ||||
AQK2’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping AQK2’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- AT 8Tier VI· 38 battles767.60−15.44 if removed
- AT 7Tier VII· 39 battles613.70−14.14 if removed
- Somua SAu 40Tier IV· 30 battles659.22−6.97 if removed
- Type 4 Ju-ToTier VII· 37 battles364.95−6.44 if removed
- Type 1 Chi-HeTier IV· 42 battles406.22−6.15 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Marder IITier III· 51 battles0.00+17.83 if removed
- Jagdpanzer IVTier VI· 123 battles109.27+16.05 if removed
- T-28Tier IV· 59 battles4.94+11.53 if removed
- Jagdpanzer 38(t) HetzerTier IV· 37 battles0.00+9.89 if removed
- KV-1Tier V· 54 battles111.48+5.91 if removed
AQK2’s marks and mastery
Marks of Mastery361811
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 90 vehicles carry an Ace Tanker (1% of the garage).
AQK2’s clans history
2 clans · 1y 4mo in clans
Oct 2019202120222023202420252026today
