ALFA_1000_marksman's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,878 | 0 | 0 | 0 | ||||
| Tier | 6.77 | — | — | — | ||||
| Wins | 879 | 46.81% | 0 | — | 0 | — | 0 | — |
| Losses | 967 | 51.49% | 0 | — | 0 | — | 0 | — |
| Draws | 32 | 1.70% | 0 | — | 0 | — | 0 | — |
| Battles survived | 425 | 22.63% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,123 | 0.60 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.77 | — | — | — | ||||
| Tanks spotted | 750 | 0.40 | 0 | — | 0 | — | 0 | — |
| Damages | 599.69 | — | — | — | ||||
| Track damages | 31.15 | — | — | — | ||||
| Spotting damages | 128.50 | — | — | — | ||||
| Assisting damages | 159.65 | — | — | — | ||||
| Combined damages | 759.34 | — | — | — | ||||
| Base capture | 1,868 | 0.99 | 0 | — | 0 | — | 0 | — |
| Base defense | 346 | 0.18 | 0 | — | 0 | — | 0 | — |
| Experience | 472.27 | — | — | — | ||||
| Hit rate | 64.74% | — | — | — | ||||
| Personal rating | 3,521 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,461 | 0 | 0 | 0 | ||||
| WN7 | 641.45 | — | — | — | ||||
| WN8 | 600.45 | — | — | — | ||||
| WNX | 521.87 | — | — | — | ||||
ALFA_1000_marksman's progression
Tanks shaping ALFA_1000_marksman's rating
Tanks that prop the overall up: dropping them would lower the rating.
- StuG III Ausf. BTier IV· 216 battles974.27−34.95 if removed
- Jagdpanzer IVTier VI· 119 battles1,016.39−25.39 if removed
- JagdpantherTier VII· 404 battles618.70−24.12 if removed
- Tiger 131Tier VI· 30 battles2,167.72−18.07 if removed
- StuG III Ausf. GTier V· 38 battles1,535.27−12.78 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Object 703 Version IITier VIII· 380 battles387.05+49.39 if removed
- CS-52 LISTier VIII· 176 battles336.19+24.89 if removed
- M10 RBFMTier V· 91 battles332.92+8.75 if removed
- Type 63Tier VIII· 37 battles209.46+8.10 if removed
- SU-130PMTier VIII· 61 battles399.42+5.22 if removed
ALFA_1000_marksman's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 49 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
0 of 49 vehicles carry an Ace Tanker (0% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 30 battles1,391carriesnone
- Tier V· 38 battles815carriesnone
ALFA_1000_marksman's clans history
16 clans · 1y 2mo in clans