AFire14’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 24,125 | 0 | 0 | 0 | ||||
| Tier | 7.24 | — | — | — | ||||
| Wins | 11,789 | 48.87% | 0 | — | 0 | — | 0 | — |
| Losses | 12,024 | 49.84% | 0 | — | 0 | — | 0 | — |
| Draws | 312 | 1.29% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,560 | 27.19% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 15,544 | 0.64 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.88 | — | — | — | ||||
| Tanks spotted | 35,210 | 1.46 | 0 | — | 0 | — | 0 | — |
| Damages | 697.99 | — | — | — | ||||
| Track damages | 39.90 | — | — | — | ||||
| Spotting damages | 374.18 | — | — | — | ||||
| Assisting damages | 414.09 | — | — | — | ||||
| Combined damages | 1,112.13 | — | — | — | ||||
| Base capture | 13,418 | 0.56 | 0 | — | 0 | — | 0 | — |
| Base defense | 12,945 | 0.54 | 0 | — | 0 | — | 0 | — |
| Experience | 506.39 | — | — | — | ||||
| Hit rate | 55.20% | — | — | — | ||||
| Personal rating | 4,940 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,084 | 0 | 0 | 0 | ||||
| WN7 | 880.68 | — | — | — | ||||
| WN8 | 961.08 | — | — | — | ||||
| WNX | 940.36 | — | — | — | ||||
AFire14’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping AFire14’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 3,861 battles1,620.53−131.64 if removed
- Tier IX· 314 battles1,428.25−8.88 if removed
- Tier IX· 296 battles1,362.16−7.00 if removed
- Tier X· 192 battles1,445.98−5.91 if removed
- Tier VIII· 169 battles1,482.76−5.43 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier IV· 589 battles172.69+16.40 if removed
- Tier VIII· 973 battles711.98+11.30 if removed
- Tier V· 795 battles516.98+10.85 if removed
- Tier V· 355 battles92.93+10.78 if removed
- Tier VII· 413 battles485.51+8.07 if removed
AFire14’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 115 of 167 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
27 of 167 vehicles carry an Ace Tanker (16% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 94 battles445the gun carries none
- Tier IX· 120 battles1,730the gun carries none
- Tier VIII· 82 battles1,516the gun carries none
- Tier IX· 296 battles1,843the gun carries none
- Tier IX· 108 battles1,890the gun carries none
- Tier X· 36 battles1,707the gun carries none
AFire14’s clans history
2 clans · 17 days in clans