4Slash4’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 60,442 | 12 | 101 | 275 | ||||
| Tier | 7.63 | 8.50 | 8.54 | 8.78 | ||||
| Wins | 30,327 | 50.18% | 5 | 41.67% | 52 | 51.49% | 137 | 49.82% |
| Losses | 29,411 | 48.66% | 7 | 58.33% | 47 | 46.53% | 134 | 48.73% |
| Draws | 704 | 1.16% | 0 | 0.00% | 2 | 1.98% | 4 | 1.45% |
| Battles survived | 13,533 | 22.39% | 2 | 16.67% | 13 | 12.87% | 42 | 15.27% |
| Tanks destroyed | 45,522 | 0.75 | 3 | 0.25 | 54 | 0.53 | 156 | 0.57 |
| Destruction ratio | 0.97 | 0.30 | 0.61 | 0.67 | ||||
| Tanks spotted | 64,670 | 1.07 | 13 | 1.08 | 105 | 1.04 | 314 | 1.14 |
| Damages | 1,104.59 | 1,317.17 | 1,274.70 | 1,499.87 | ||||
| Track damages | 46.36 | 0.00 | 35.03 | 49.45 | ||||
| Spotting damages | 257.80 | 185.33 | 266.36 | 302.93 | ||||
| Assisting damages | 304.17 | 185.33 | 301.40 | 352.38 | ||||
| Combined damages | 1,408.76 | 1,502.50 | 1,558.53 | 1,813.64 | ||||
| Base capture | 79,708 | 1.32 | 0 | 0.00 | 19 | 0.19 | 84 | 0.31 |
| Base defense | 32,156 | 0.53 | 0 | 0.00 | 0 | 0.00 | 25 | 0.09 |
| Experience | 641.92 | 621.33 | 742.60 | 770.31 | ||||
| Hit rate | 73.02% | 80.60% | 76.21% | 80.49% | ||||
| Personal rating | 6,033 | -1 | 0 | +2 | ||||
| World of Tanks Rating | 5,446 | 0 | -2 | -4 | ||||
| WN7 | 1,046.93 | 622.15 | 884.55 | 944.74 | ||||
| WN8 | 1,299.03 | 883.18 | 1,058.14 | 1,199.73 | ||||
| WNX | 1,165.31 | 703.79 | 895.72 | 1,046.08 | ||||
4Slash4’s progression
Tanks shaping 4Slash4’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 25Tier VII· 2,667 battles1,709.60−23.71 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 1,049 battles1,771.14−10.35 if removed
- Turtle Mk. ITier VIII· 1,019 battles1,572.98−7.29 if removed
- FerdinandTier VIII· 494 battles1,742.96−5.38 if removed
- LöweTier VIII· 896 battles1,466.56−4.69 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger ITier VII· 344 battles474.97+4.44 if removed
- Tiger IITier VIII· 285 battles612.26+2.93 if removed
- ISTier VII· 264 battles555.88+2.73 if removed
- SU-85Tier V· 355 battles617.14+2.11 if removed
- Type 4 HeavyTier IX· 408 battles907.80+2.06 if removed
4Slash4’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 555 of 573 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
86 of 573 vehicles carry an Ace Tanker (15% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 25 battles2,003the gun carries none
- Tier IX· 44 battles2,581the gun carries none
- Tier VI· 29 battles1,492the gun carries none
- Tier X· 44 battles2,958the gun carries none
- Tier VII· 42 battles1,567the gun carries none
- Tier VIII· 494 battles1,659the gun carries none
4Slash4’s clans history
1 clans · 3y 10mo in clans
