4HEALTH's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 38,002 | 0 | 0 | 0 | ||||
| Tier | 7.92 | — | — | — | ||||
| Wins | 19,444 | 51.17% | 0 | — | 0 | — | 0 | — |
| Losses | 18,091 | 47.61% | 0 | — | 0 | — | 0 | — |
| Draws | 467 | 1.23% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,241 | 26.95% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 35,044 | 0.92 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.26 | — | — | — | ||||
| Tanks spotted | 47,023 | 1.24 | 0 | — | 0 | — | 0 | — |
| Damages | 1,197.92 | — | — | — | ||||
| Track damages | 61.40 | — | — | — | ||||
| Spotting damages | 364.81 | — | — | — | ||||
| Assisting damages | 426.20 | — | — | — | ||||
| Combined damages | 1,624.13 | — | — | — | ||||
| Base capture | 38,737 | 1.02 | 0 | — | 0 | — | 0 | — |
| Base defense | 21,204 | 0.56 | 0 | — | 0 | — | 0 | — |
| Experience | 552.64 | — | — | — | ||||
| Hit rate | 72.38% | — | — | — | ||||
| Personal rating | 6,893 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,677 | 0 | 0 | 0 | ||||
| WN7 | 1,172.72 | — | — | — | ||||
| WN8 | 1,518.16 | — | — | — | ||||
| WNX | 1,419.79 | — | — | — | ||||
4HEALTH's progression
Tanks shaping 4HEALTH's rating
Tanks that prop the overall up: dropping them would lower the rating.
- 8,8 cm Pak 43 JagdtigerTier VIII· 3,667 battles1,626.01−21.01 if removed
- T57 HeavyTier X· 1,287 battles1,659.93−14.60 if removed
- Leopard 1Tier X· 1,228 battles1,661.35−11.87 if removed
- Waffenträger auf Pz. IVTier IX· 357 battles2,262.45−9.28 if removed
- STG GuardTier VIII· 1,039 battles1,717.17−9.05 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T71 DATier VII· 457 battles276.71+12.81 if removed
- M18 HellcatTier VI· 2,415 battles1,213.14+9.32 if removed
- Object 261Tier X· 1,205 battles1,212.75+9.10 if removed
- AMX 13 90Tier IX· 1,213 battles1,197.25+8.38 if removed
- T69Tier VIII· 408 battles780.93+7.59 if removed
4HEALTH's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
72 of 235 vehicles carry a mark (31% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
81 of 235 vehicles carry an Ace Tanker (34% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
4HEALTH's clans history
9 clans · 9y 9mo in clans
