3rd_Shock_Army’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 35,004 | 0 | 0 | 0 | ||||
| Tier | 7.44 | — | — | — | ||||
| Wins | 16,626 | 47.50% | 0 | — | 0 | — | 0 | — |
| Losses | 17,993 | 51.40% | 0 | — | 0 | — | 0 | — |
| Draws | 385 | 1.10% | 0 | — | 0 | — | 0 | — |
| Battles survived | 9,237 | 26.39% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 25,145 | 0.72 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.98 | — | — | — | ||||
| Tanks spotted | 25,291 | 0.72 | 0 | — | 0 | — | 0 | — |
| Damages | 867.32 | — | — | — | ||||
| Track damages | 45.41 | — | — | — | ||||
| Spotting damages | 165.12 | — | — | — | ||||
| Assisting damages | 210.53 | — | — | — | ||||
| Combined damages | 1,077.81 | — | — | — | ||||
| Base capture | 44,373 | 1.27 | 0 | — | 0 | — | 0 | — |
| Base defense | 21,988 | 0.63 | 0 | — | 0 | — | 0 | — |
| Experience | 442.22 | — | — | — | ||||
| Hit rate | 64.17% | — | — | — | ||||
| Personal rating | 4,905 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,749 | 0 | 0 | 0 | ||||
| WN7 | 869.43 | — | — | — | ||||
| WN8 | 1,004.35 | — | — | — | ||||
| WNX | 851.63 | — | — | — | ||||
3rd_Shock_Army’s progression
Tanks shaping 3rd_Shock_Army’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T26E4 SuperPershingTier VIII· 4,128 battles1,121.32−36.65 if removed
- LöweTier VIII· 1,972 battles1,110.16−16.51 if removed
- Waffenträger auf Pz. IVTier IX· 413 battles2,075.38−16.16 if removed
- T95Tier IX· 429 battles1,445.49−8.94 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 302 battles1,908.11−8.30 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T32Tier VIII· 333 battles403.18+4.97 if removed
- Tiger ITier VII· 226 battles273.24+4.43 if removed
- M103Tier IX· 506 battles620.36+4.19 if removed
- T29Tier VII· 482 battles498.34+3.97 if removed
- Tiger IITier VIII· 397 battles550.29+3.77 if removed
3rd_Shock_Army’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
15 of 330 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
28 of 330 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 108 battles765the gun carries none
- Tier IX· 413 battles2,364the gun carries none
- Tier VIII· 302 battles1,822the gun carries none
3rd_Shock_Army’s clans history
50 clans · 8y 10mo in clans