200iq_player’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 8,924 | 0 | 0 | 0 | ||||
| Tier | 5.90 | — | — | — | ||||
| Wins | 4,316 | 48.36% | 0 | — | 0 | — | 0 | — |
| Losses | 4,529 | 50.75% | 0 | — | 0 | — | 0 | — |
| Draws | 79 | 0.89% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,948 | 21.83% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 6,371 | 0.71 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.91 | — | — | — | ||||
| Tanks spotted | 7,176 | 0.80 | 0 | — | 0 | — | 0 | — |
| Damages | 586.23 | — | — | — | ||||
| Track damages | 29.80 | — | — | — | ||||
| Spotting damages | 141.25 | — | — | — | ||||
| Assisting damages | 171.05 | — | — | — | ||||
| Combined damages | 757.28 | — | — | — | ||||
| Base capture | 7,396 | 0.83 | 0 | — | 0 | — | 0 | — |
| Base defense | 5,535 | 0.62 | 0 | — | 0 | — | 0 | — |
| Experience | 349.98 | — | — | — | ||||
| Hit rate | 60.80% | — | — | — | ||||
| Personal rating | 4,084 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,675 | 0 | 0 | 0 | ||||
| WN7 | 864.87 | — | — | — | ||||
| WN8 | 898.51 | — | — | — | ||||
| WNX | 735.54 | — | — | — | ||||
200iq_player’s progression
Tanks shaping 200iq_player’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T-10Tier IX· 410 battles1,529.19−55.81 if removed
- E 25Tier VII· 543 battles1,296.14−40.20 if removed
- Object 252UTier VIII· 213 battles1,527.10−23.62 if removed
- SU-122-44Tier VII· 456 battles983.20−16.57 if removed
- KV-85Tier VI· 338 battles941.94−13.24 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T26E4 SuperPershingTier VIII· 212 battles357.87+11.96 if removed
- KV-1Tier V· 153 battles229.28+8.60 if removed
- ARL 44Tier VI· 253 battles433.41+8.06 if removed
- BDR G1 BTier V· 167 battles243.03+7.50 if removed
- Jagdpanzer IVTier VI· 154 battles330.20+7.06 if removed
200iq_player’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
5 of 178 vehicles carry a mark (3% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
16 of 178 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
200iq_player’s clans history
4 clans · 1y 1mo in clans