13_player’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 30,729 | 0 | 0 | 120 | ||||
| Tier | 7.11 | — | — | 9.27 | ||||
| Wins | 16,161 | 52.59% | 0 | — | 0 | — | 67 | 55.83% |
| Losses | 14,285 | 46.49% | 0 | — | 0 | — | 50 | 41.67% |
| Draws | 283 | 0.92% | 0 | — | 0 | — | 3 | 2.50% |
| Battles survived | 7,404 | 24.09% | 0 | — | 0 | — | 31 | 25.83% |
| Tanks destroyed | 25,331 | 0.82 | 0 | — | 0 | — | 107 | 0.89 |
| Destruction ratio | 1.09 | — | — | 1.20 | ||||
| Tanks spotted | 44,849 | 1.46 | 0 | — | 0 | — | 165 | 1.38 |
| Damages | 995.33 | — | — | 1,823.62 | ||||
| Track damages | 50.72 | — | — | 71.95 | ||||
| Spotting damages | 329.24 | — | — | 595.84 | ||||
| Assisting damages | 379.96 | — | — | 667.78 | ||||
| Combined damages | 1,375.29 | — | — | 2,463.98 | ||||
| Base capture | 24,468 | 0.80 | 0 | — | 0 | — | 37 | 0.31 |
| Base defense | 17,644 | 0.57 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 566.06 | — | — | 815.89 | ||||
| Hit rate | 63.04% | — | — | 67.85% | ||||
| Personal rating | 6,508 | 0 | 0 | +12 | ||||
| World of Tanks Rating | 6,112 | 0 | 0 | +3 | ||||
| WN7 | 1,173.77 | — | — | 1,249.02 | ||||
| WN8 | 1,462.17 | — | — | 1,789.29 | ||||
| WNX | 1,352.17 | — | — | 1,918.00 | ||||
13_player’s progression
Tanks shaping 13_player’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- SU-8Tier VI· 365 battles2,696.88−10.26 if removed
- T-34-3Tier VIII· 621 battles1,700.26−8.26 if removed
- Cromwell BTier VI· 436 battles1,931.01−8.13 if removed
- JagdtigerTier IX· 244 battles2,132.56−7.80 if removed
- T110E5Tier X· 342 battles1,759.59−7.11 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX ELC bisTier V· 235 battles237.03+6.77 if removed
- VK 36.01 (H)Tier VI· 274 battles590.62+5.72 if removed
- T1 HeavyTier V· 435 battles711.07+5.42 if removed
- WZ-131Tier VII· 241 battles675.75+5.16 if removed
- Tiger ITier VII· 244 battles838.70+4.62 if removed
13_player’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
83 of 337 vehicles carry a mark (25% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
99 of 337 vehicles carry an Ace Tanker (29% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 55 battles1,247the gun carries none
- Tier VII· 41 battles1,659the gun carries none
- Tier VIII· 50 battles1,863the gun carries none
13_player’s clans history
4 clans · 11y 6mo in clans
