10_01_2002’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 916 | 0 | 0 | 0 | ||||
| Tier | 6.09 | — | — | — | ||||
| Wins | 466 | 50.87% | 0 | — | 0 | — | 0 | — |
| Losses | 439 | 47.93% | 0 | — | 0 | — | 0 | — |
| Draws | 11 | 1.20% | 0 | — | 0 | — | 0 | — |
| Battles survived | 247 | 26.97% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 819 | 0.89 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.22 | — | — | — | ||||
| Tanks spotted | 632 | 0.69 | 0 | — | 0 | — | 0 | — |
| Damages | 848.10 | — | — | — | ||||
| Track damages | 38.31 | — | — | — | ||||
| Spotting damages | 150.18 | — | — | — | ||||
| Assisting damages | 188.48 | — | — | — | ||||
| Combined damages | 1,036.59 | — | — | — | ||||
| Base capture | 565 | 0.62 | 0 | — | 0 | — | 0 | — |
| Base defense | 275 | 0.30 | 0 | — | 0 | — | 0 | — |
| Experience | 554.28 | — | — | — | ||||
| Hit rate | 52.90% | — | — | — | ||||
| Personal rating | 4,499 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,761 | 0 | 0 | 0 | ||||
| WN7 | 1,081.24 | — | — | — | ||||
| WN8 | 1,351.12 | — | — | — | ||||
| WNX | 1,326.24 | — | — | — | ||||
10_01_2002’s progression
Tanks shaping 10_01_2002’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Krupp-Steyr WaffenträgerTier VII· 57 battles1,687.37−33.15 if removed
- FerdinandTier VIII· 60 battles1,569.17−31.84 if removed
- M36 JacksonTier VI· 33 battles1,702.09−20.49 if removed
- JagdpantherTier VII· 40 battles1,429.13−7.88 if removed
- Churchill IIITier V· 61 battles1,306.31−2.99 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ISU-152Tier VIII· 50 battles379.84+80.47 if removed
- M44Tier VI· 31 battles755.18+15.14 if removed
10_01_2002’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 67 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 67 vehicles carry an Ace Tanker (15% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 26 battles748the gun carries none
- Tier VII· 27 battles1,458the gun carries none
- Tier VII· 40 battles1,233the gun carries none
- Tier VI· 33 battles1,144the gun carries none
- Tier VII· 57 battles1,387the gun carries none
10_01_2002’s clans history
1 clans · 2 months in clans