0ldPython's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 189 | 0 | 0 | 33 | ||||
| Tier | 5.33 | — | — | 5.63 | ||||
| Wins | 96 | 50.79% | 0 | — | 0 | — | 21 | 63.64% |
| Losses | 89 | 47.09% | 0 | — | 0 | — | 12 | 36.36% |
| Draws | 4 | 2.12% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 68 | 35.98% | 0 | — | 0 | — | 13 | 39.39% |
| Tanks destroyed | 230 | 1.22 | 0 | — | 0 | — | 41 | 1.24 |
| Destruction ratio | 1.90 | — | — | 2.05 | ||||
| Tanks spotted | 171 | 0.90 | 0 | — | 0 | — | 33 | 1.00 |
| Damages | 959.46 | — | — | 937.36 | ||||
| Track damages | 39.70 | — | — | 7.70 | ||||
| Spotting damages | 187.23 | — | — | 268.33 | ||||
| Assisting damages | 226.93 | — | — | 276.04 | ||||
| Combined damages | 1,186.39 | — | — | 1,133.30 | ||||
| Base capture | 139 | 0.74 | 0 | — | 0 | — | 45 | 1.36 |
| Base defense | 317 | 1.68 | 0 | — | 0 | — | 8 | 0.24 |
| Experience | 578.85 | — | — | 815.30 | ||||
| Hit rate | 70.42% | — | — | 72.05% | ||||
| Personal rating | 3,287 | 0 | 0 | +335 | ||||
| World of Tanks Rating | 7,415 | 0 | 0 | +107 | ||||
| WN7 | 1,531.89 | — | — | 1,517.25 | ||||
| WN8 | 2,141.58 | — | — | 1,752.42 | ||||
| WNX | 2,201.78 | — | — | 1,767.49 | ||||
0ldPython's progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping 0ldPython's rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
No tank propping up the overall.
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- M18 HellcatTier VI· 67 battles1,544.88+402.71 if removed
- ExcelsiorTier V· 55 battles2,111.12+28.62 if removed
0ldPython's marks and mastery
Marks of Excellence100
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 8 of 9 vehicles. The rest fill in as the account is refreshed.
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 67 battles1,124carriesnone
- Tier V· 55 battles1,165carries
0ldPython's clans history
2 clans · 5y 4mo in clans
