0LDKings’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 29,334 | 10 | 24 | 30 | ||||
| Avg tier | 8.68 | 10.00 | 10.00 | 10.00 | ||||
| Wins | 18,521 | 63.14% | 6 | 60.00% | 17 | 70.83% | 22 | 73.33% |
| Losses | 10,496 | 35.78% | 4 | 40.00% | 7 | 29.17% | 8 | 26.67% |
| Draws | 317 | 1.08% | 0 | 0.00% | 0 | 0.00% | 0 | 0.00% |
| Battles survived | 11,243 | 38.33% | 4 | 40.00% | 10 | 41.67% | 11 | 36.67% |
| Tanks destroyed | 50,791 | 1.73 | 11 | 1.10 | 23 | 0.96 | 30 | 1.00 |
| Destruction ratio | 2.81 | 1.83 | 1.64 | 1.58 | ||||
| Tanks spotted | 59,959 | 2.04 | 7 | 0.70 | 16 | 0.67 | 23 | 0.77 |
| Damages | 2,883.19 | 3,087.00 | 3,557.50 | 3,636.57 | ||||
| Track damages | 118.08 | 88.70 | 120.58 | 114.50 | ||||
| Spotting damages | 626.63 | 593.60 | 510.67 | 491.10 | ||||
| Assisting damages | 744.72 | 682.30 | 631.25 | 605.60 | ||||
| Combined damages | 3,627.90 | 3,769.30 | 4,188.75 | 4,242.17 | ||||
| Base capture | 5,037 | 0.17 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
| Base defense | 29,430 | 1.00 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
| Experience | 1,078.46 | 992.00 | 1,131.29 | 1,135.77 | ||||
| Hit rate | 79.13% | 67.62% | 77.00% | 79.40% | ||||
| Personal rating | 12,403 | 0 | +1 | +1 | ||||
| World of Tanks Rating | 10,972 | +1 | +1 | +1 | ||||
| WN7 | 2,318.26 | 1,537.77 | 1,644.50 | 1,701.99 | ||||
| WN8 | 4,220.88 | 2,496.23 | 2,795.11 | 2,905.24 | ||||
| WNX | 4,073.16 | 3,275.58 | 3,732.13 | 3,832.63 | ||||
0LDKings’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of 0LDKings’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
0LDKings’s progression
Tanks shaping 0LDKings’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier X· 1,000 battles5,081.02−47.98 if removed
- Tier X· 891 battles5,132.37−42.69 if removed
- Tier X· 420 battles5,263.31−21.73 if removed
- Tier X· 551 battles4,803.42−16.61 if removed
- Tier X· 415 battles4,770.65−12.89 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VIII· 495 battles2,772.31+21.66 if removed
- Tier X· 483 battles3,135.29+21.36 if removed
- Tier V· 423 battles1,641.89+21.11 if removed
- Tier VIII· 789 battles3,176.96+20.12 if removed
- Tier X· 601 battles3,446.57+17.22 if removed
0LDKings’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 179 of 204 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
158 of 204 vehicles carry an Ace Tanker (77% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 29 battles2,713the gun carries none
- Tier VI· 27 battles2,397the gun carries none
- Tier VI· 27 battles1,682the gun carries none
- Tier X· 31 battles4,611the gun carries none
- Tier VII· 35 battles2,704the gun carries none
- Tier IX· 36 battles4,307the gun carries none
0LDKings’s clans history
25 clans · 8y 11mo in clans
