why_kill_me's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 39,694 | — | — | — | ||||
| Tier | 6.85 | — | — | — | ||||
| Wins | 19,120 | 48.17% | — | — | — | |||
| Losses | 20,210 | 50.91% | — | — | — | |||
| Draws | 364 | 0.92% | — | — | — | |||
| Battles survived | 9,080 | 22.87% | — | — | — | |||
| Tanks destroyed | 29,515 | 0.74 | — | — | — | |||
| Destruction ratio | 0.96 | — | — | — | ||||
| Tanks spotted | 38,150 | 0.96 | — | — | — | |||
| Damages | 778.27 | — | — | — | ||||
| Track damages | 42.44 | — | — | — | ||||
| Spotting damages | 196.10 | — | — | — | ||||
| Assisting damages | 238.54 | — | — | — | ||||
| Combined damages | 1,016.81 | — | — | — | ||||
| Base capture | 50,023 | 1.26 | — | — | — | |||
| Base defense | 15,192 | 0.38 | — | — | — | |||
| Experience | 522.38 | — | — | — | ||||
| Hit rate | 65.85% | — | — | — | ||||
| Personal rating | 4,515 | — | — | — | ||||
| World of Tanks Rating | 4,109 | — | — | — | ||||
| WN7 | 904.22 | — | — | — | ||||
| WN8 | 1,010.51 | — | — | — | ||||
| WNX | 884.27 | — | — | — | ||||
why_kill_me's progression
Tanks shaping why_kill_me's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Rheinmetall Skorpion GTier VIII· 1,469 battles1,221.11−14.78 if removed
- SU-122-44Tier VII· 1,292 battles1,258.22−13.67 if removed
- JagdtigerTier IX· 413 battles1,488.61−8.07 if removed
- T-34-85 RudyTier VI· 1,246 battles1,068.04−6.90 if removed
- Pz.Kpfw. B2 740 (f)Tier IV· 542 battles988.81−6.64 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M4A3E8 FuryTier VI· 747 battles578.14+5.16 if removed
- M18 HellcatTier VI· 392 battles422.23+4.25 if removed
- M46 PattonTier IX· 213 battles385.36+3.93 if removed
- T-54 ltwt.Tier IX· 388 battles569.93+3.80 if removed
- Leopard Prototyp ATier IX· 128 battles171.14+3.73 if removed
why_kill_me's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 447 of 448 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
39 of 448 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
why_kill_me's clans history
4 clans · 7y 3mo in clans