Monkeybunker's random battles stats
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 26,916 | 0 | 1 | 9 | ||||
| Tier | 7.27 | — | 9.00 | 8.56 | ||||
| Wins | 13,094 | 48.65% | 0 | — | 0 | 0.00% | 6 | 66.67% |
| Losses | 13,425 | 49.88% | 0 | — | 0 | 0.00% | 2 | 22.22% |
| Draws | 397 | 1.47% | 0 | — | 1 | 100.00% | 1 | 11.11% |
| Battles survived | 6,970 | 25.90% | 0 | — | 0 | 0.00% | 2 | 22.22% |
| Tanks destroyed | 16,696 | 0.62 | 0 | — | 0 | 0.00 | 3 | 0.33 |
| Destruction ratio | 0.84 | — | 0.00 | 0.43 | ||||
| Tanks spotted | 26,649 | 0.99 | 0 | — | 1 | 1.00 | 10 | 1.11 |
| Damages | 836.03 | — | 0.00 | 1,065.22 | ||||
| Track damages | 39.80 | — | 0.00 | 62.67 | ||||
| Spotting damages | 272.08 | — | 1,014.00 | 412.33 | ||||
| Assisting damages | 311.88 | — | 1,014.00 | 475.00 | ||||
| Combined damages | 1,147.90 | — | 1,014.00 | 1,540.22 | ||||
| Base capture | 20,443 | 0.76 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Base defense | 13,645 | 0.51 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 526.52 | — | 435.00 | 839.33 | ||||
| Hit rate | 63.14% | — | 0.00% | 58.46% | ||||
| Personal rating | 5,062 | 0 | -1 | +1 | ||||
| World of Tanks Rating | 4,545 | 0 | 0 | 0 | ||||
| WN7 | 863.77 | — | -99.24 | 881.35 | ||||
| WN8 | 1,019.00 | — | 0.00 | 926.01 | ||||
| WNX | 917.61 | — | 89.26 | 727.16 | ||||
Monkeybunker's progression
Tanks shaping Monkeybunker's rating
Tanks that prop the overall up: dropping them would lower the rating.
- M44Tier VI· 1,725 battles1,371.00−23.94 if removed
- IS-3Tier VIII· 831 battles1,505.67−19.03 if removed
- T29Tier VII· 848 battles1,398.41−15.75 if removed
- JagdpantherTier VII· 288 battles1,653.77−6.70 if removed
- LöweTier VIII· 719 battles1,097.11−5.49 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M46 PattonTier IX· 376 battles415.05+10.26 if removed
- ELC EVEN 90Tier VIII· 2,259 battles815.52+9.38 if removed
- T-34Tier V· 386 battles251.66+5.80 if removed
- BZ-176Tier VIII· 356 battles655.52+4.63 if removed
- LTPTier III· 109 battles0.00+4.40 if removed
Monkeybunker's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 42 of 220 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
30 of 220 vehicles carry an Ace Tanker (14% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 30 battles1,810carriesnone
Monkeybunker's clans history
3 clans · 1y 1mo in clans
| [NUKEE] | Jun 26, 2026 | 17 days | |
| [FAZE] | Aug 5, 2024 | 10 months | |
| [GMBLE] | Apr 9, 2023 | 3 months |