xcommy
xcommy's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,971 | 0 | 0 | 0 | ||||
| Tier | 7.32 | — | — | — | ||||
| Wins | 3,772 | 47.32% | 0 | — | 0 | — | 0 | — |
| Losses | 3,985 | 49.99% | 0 | — | 0 | — | 0 | — |
| Draws | 214 | 2.68% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,594 | 32.54% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 6,724 | 0.84 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.25 | — | — | — | ||||
| Tanks spotted | 6,964 | 0.87 | 0 | — | 0 | — | 0 | — |
| Damages | 973.44 | — | — | — | ||||
| Track damages | 1.34 | — | — | — | ||||
| Spotting damages | 4.02 | — | — | — | ||||
| Assisting damages | 5.36 | — | — | — | ||||
| Combined damages | 978.80 | — | — | — | ||||
| Base capture | 16,496 | 2.07 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,148 | 0.39 | 0 | — | 0 | — | 0 | — |
| Experience | 521.43 | — | — | — | ||||
| Hit rate | 62.19% | — | — | — | ||||
| Personal rating | 3,939 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,869 | 0 | 0 | 0 | ||||
| WN7 | 977.63 | — | — | — | ||||
| WN8 | 1,208.65 | — | — | — | ||||
| WNX | 804.31 | — | — | — | ||||
xcommy's progression
Tanks shaping xcommy's rating
Tanks that prop the overall up: dropping them would lower the rating.
- G.W. TigerTier IX· 382 battles1,428.62−33.17 if removed
- G.W. PantherTier VII· 290 battles2,027.84−33.00 if removed
- E 100Tier X· 604 battles1,048.62−32.54 if removed
- G.W. E 100Tier X· 137 battles1,479.38−14.11 if removed
- VK 45.02 (P) Ausf. BTier IX· 274 battles1,109.69−14.03 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger ITier VII· 407 battles390.55+25.56 if removed
- VK 36.01 (H)Tier VI· 247 battles229.34+16.38 if removed
- VK 30.01 (P)Tier VI· 216 battles284.26+12.74 if removed
- Pz.Kpfw. IV Ausf. HTier V· 263 battles278.37+10.72 if removed
- Tiger IITier VIII· 365 battles613.42+10.53 if removed
xcommy's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 78 of 79 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
4 of 79 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 290 battles1,442carriesnone
- Tier VI· 202 battles887carriesnone
- Tier V· 313 battles645carriesnone
xcommy's clans history
1 clans · 2y 9mo in clans