wolf_969's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 34,586 | 0 | 0 | 8 | ||||
| Tier | 6.90 | — | — | 9.63 | ||||
| Wins | 15,609 | 45.13% | 0 | — | 0 | — | 5 | 62.50% |
| Losses | 18,682 | 54.02% | 0 | — | 0 | — | 3 | 37.50% |
| Draws | 295 | 0.85% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 9,030 | 26.11% | 0 | — | 0 | — | 1 | 12.50% |
| Tanks destroyed | 13,924 | 0.40 | 0 | — | 0 | — | 5 | 0.63 |
| Destruction ratio | 0.54 | — | — | 0.71 | ||||
| Tanks spotted | 18,794 | 0.54 | 0 | — | 0 | — | 3 | 0.38 |
| Damages | 513.89 | — | — | 333.63 | ||||
| Track damages | 31.31 | — | — | 0.00 | ||||
| Spotting damages | 176.08 | — | — | 277.13 | ||||
| Assisting damages | 207.40 | — | — | 277.13 | ||||
| Combined damages | 721.29 | — | — | 610.75 | ||||
| Base capture | 38,429 | 1.11 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 9,534 | 0.28 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 336.51 | — | — | 647.88 | ||||
| Hit rate | 50.04% | — | — | 57.14% | ||||
| Personal rating | 3,458 | 0 | 0 | +1 | ||||
| World of Tanks Rating | 2,453 | 0 | 0 | -1 | ||||
| WN7 | 501.34 | — | — | 628.22 | ||||
| WN8 | 472.93 | — | — | 264.10 | ||||
| WNX | 355.63 | — | — | 102.16 | ||||
wolf_969's progression
Tanks shaping wolf_969's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Rheinmetall Skorpion GTier VIII· 1,664 battles569.10−11.53 if removed
- Progetto M35 mod. 46Tier VIII· 1,119 battles618.72−9.61 if removed
- M54 RenegadeTier VIII· 815 battles678.90−8.24 if removed
- LöweTier VIII· 1,144 battles515.85−5.74 if removed
- T30Tier IX· 445 battles695.38−4.94 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ISTier VII· 367 battles94.18+3.40 if removed
- Sturer EmilTier VII· 421 battles143.37+2.64 if removed
- Tiger ITier VII· 337 battles150.19+2.49 if removed
- T25/2Tier VII· 351 battles145.99+2.21 if removed
- M18 HellcatTier VI· 357 battles104.31+2.17 if removed
wolf_969's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 300 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
3 of 300 vehicles carry an Ace Tanker (1% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 33 battles1,198carriesnone
wolf_969's clans history
2 clans · 8y 1mo in clans
