stupidquaker's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,274 | 0 | 0 | 0 | ||||
| Tier | 6.61 | — | — | — | ||||
| Wins | 3,905 | 53.68% | 0 | — | 0 | — | 0 | — |
| Losses | 3,309 | 45.49% | 0 | — | 0 | — | 0 | — |
| Draws | 60 | 0.82% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,233 | 30.70% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 7,024 | 0.97 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.39 | — | — | — | ||||
| Tanks spotted | 8,050 | 1.11 | 0 | — | 0 | — | 0 | — |
| Damages | 987.86 | — | — | — | ||||
| Track damages | 48.98 | — | — | — | ||||
| Spotting damages | 181.45 | — | — | — | ||||
| Assisting damages | 230.42 | — | — | — | ||||
| Combined damages | 1,218.28 | — | — | — | ||||
| Base capture | 6,836 | 0.94 | 0 | — | 0 | — | 0 | — |
| Base defense | 5,405 | 0.74 | 0 | — | 0 | — | 0 | — |
| Experience | 591.41 | — | — | — | ||||
| Hit rate | 59.02% | — | — | — | ||||
| Personal rating | 6,657 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,051 | 0 | 0 | 0 | ||||
| WN7 | 1,275.54 | — | — | — | ||||
| WN8 | 1,656.04 | — | — | — | ||||
| WNX | 1,381.28 | — | — | — | ||||
stupidquaker's progression
Tanks shaping stupidquaker's rating
Tanks that prop the overall up: dropping them would lower the rating.
- FerdinandTier VIII· 590 battles1,865.85−51.13 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 246 battles2,577.00−47.44 if removed
- JagdtigerTier IX· 300 battles1,930.00−41.01 if removed
- VK 45.02 (P) Ausf. BTier IX· 389 battles1,641.90−24.45 if removed
- Indien-PanzerTier VIII· 219 battles1,744.07−13.59 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 30.01 (P)Tier VI· 264 battles560.26+30.29 if removed
- Tiger (P)Tier VII· 330 battles900.44+27.35 if removed
- Pz.Kpfw. 38 (t) n.A.Tier IV· 125 battles104.65+15.94 if removed
- VK 28.01Tier VI· 101 battles205.07+14.59 if removed
- VK 16.02 LeopardTier V· 85 battles44.78+12.35 if removed
stupidquaker's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
14 of 101 vehicles carry a mark (14% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
26 of 101 vehicles carry an Ace Tanker (26% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
stupidquaker's clans history
1 clans · 12y 2mo in clans
