shoot4life's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 70,669 | 0 | 0 | 0 | ||||
| Tier | 7.10 | — | — | — | ||||
| Wins | 35,722 | 50.55% | 0 | — | 0 | — | 0 | — |
| Losses | 34,056 | 48.19% | 0 | — | 0 | — | 0 | — |
| Draws | 891 | 1.26% | 0 | — | 0 | — | 0 | — |
| Battles survived | 20,527 | 29.05% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 60,375 | 0.85 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.20 | — | — | — | ||||
| Tanks spotted | 87,834 | 1.24 | 0 | — | 0 | — | 0 | — |
| Damages | 949.32 | — | — | — | ||||
| Track damages | 60.54 | — | — | — | ||||
| Spotting damages | 254.60 | — | — | — | ||||
| Assisting damages | 315.14 | — | — | — | ||||
| Combined damages | 1,264.46 | — | — | — | ||||
| Base capture | 115,448 | 1.63 | 0 | — | 0 | — | 0 | — |
| Base defense | 47,605 | 0.67 | 0 | — | 0 | — | 0 | — |
| Experience | 562.54 | — | — | — | ||||
| Hit rate | 61.05% | — | — | — | ||||
| Personal rating | 6,034 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,639 | 0 | 0 | 0 | ||||
| WN7 | 1,118.04 | — | — | — | ||||
| WN8 | 1,269.53 | — | — | — | ||||
| WNX | 1,152.68 | — | — | — | ||||
shoot4life's progression
Tanks shaping shoot4life's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Progetto M35 mod. 46Tier VIII· 2,280 battles1,371.49−9.40 if removed
- FerdinandTier VIII· 1,372 battles1,545.46−8.45 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 1,589 battles1,473.04−8.36 if removed
- T54E1Tier IX· 1,279 battles1,468.76−8.28 if removed
- Grille 15Tier X· 945 battles1,441.41−5.74 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. I Ausf. CTier III· 3,088 battles478.06+14.34 if removed
- Bat.-Châtillon 155 58Tier X· 1,532 battles925.58+7.24 if removed
- T1 CunninghamTier I· 1,383 battles503.25+4.42 if removed
- BT-2Tier II· 748 battles315.16+4.12 if removed
- AMX 13 75Tier VII· 1,039 battles818.23+3.91 if removed
shoot4life's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
69 of 300 vehicles carry a mark (23% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
67 of 300 vehicles carry an Ace Tanker (22% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 177 battles1,340carriesnone
- Tier VIII· 53 battles1,555carriesnone
- Tier VII· 274 battles1,241carriesnone
- Tier V· 126 battles573carriesnone
- Tier IX· 77 battles1,692carriesnone
- Tier VIII· 42 battles1,764carriesnone
shoot4life's clans history
6 clans · 11y 7mo in clans
