rubikin's random battles stats
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 24,712 | 0 | 0 | 3 | ||||
| Tier | 7.49 | — | — | 8.50 | ||||
| Wins | 11,223 | 45.42% | 0 | — | 0 | — | 1 | 33.33% |
| Losses | 13,239 | 53.57% | 0 | — | 0 | — | 2 | 66.67% |
| Draws | 250 | 1.01% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 4,569 | 18.49% | 0 | — | 0 | — | 0 | 0.00% |
| Tanks destroyed | 11,522 | 0.47 | 0 | — | 0 | — | 0 | 0.00 |
| Destruction ratio | 0.57 | — | — | 0.00 | ||||
| Tanks spotted | 25,428 | 1.03 | 0 | — | 0 | — | 2 | 0.67 |
| Damages | 647.99 | — | — | 456.33 | ||||
| Track damages | 27.60 | — | — | 0.00 | ||||
| Spotting damages | 208.96 | — | — | 324.88 | ||||
| Assisting damages | 236.56 | — | — | 324.88 | ||||
| Combined damages | 884.55 | — | — | 621.13 | ||||
| Base capture | 24,584 | 0.99 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 8,769 | 0.35 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 448.64 | — | — | 461.67 | ||||
| Hit rate | 62.63% | — | — | 83.33% | ||||
| Personal rating | 3,767 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,853 | 0 | 0 | -1 | ||||
| WN7 | 632.09 | — | — | 73.48 | ||||
| WN8 | 576.10 | — | — | 15.98 | ||||
| WNX | 470.60 | — | — | 142.46 | ||||
rubikin's progression
Tanks shaping rubikin's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Jagdpanzer E 100Tier X· 996 battles718.50−13.21 if removed
- E 100Tier X· 842 battles742.88−12.47 if removed
- IS-7Tier X· 913 battles675.70−10.41 if removed
- T110E3Tier X· 444 battles652.81−4.43 if removed
- T95Tier IX· 265 battles764.49−3.72 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- WZ-131Tier VII· 339 battles31.93+6.37 if removed
- AMX 30 1er prototypeTier IX· 449 battles225.54+5.93 if removed
- KV-85Tier VI· 317 battles93.21+4.54 if removed
- VK 36.01 (H)Tier VI· 263 battles76.61+4.06 if removed
- Tiger ITier VII· 306 battles206.58+3.69 if removed
rubikin's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 341 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
6 of 341 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 33 battles703carriesnone
rubikin's clans history
2 clans · 11y 11mo in clans
