iyehjr2's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 24,933 | 0 | 0 | 54 | ||||
| Tier | 6.44 | — | — | 9.22 | ||||
| Wins | 12,410 | 49.77% | 0 | — | 0 | — | 23 | 42.59% |
| Losses | 12,223 | 49.02% | 0 | — | 0 | — | 31 | 57.41% |
| Draws | 300 | 1.20% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 5,718 | 22.93% | 0 | — | 0 | — | 10 | 18.52% |
| Tanks destroyed | 18,038 | 0.72 | 0 | — | 0 | — | 35 | 0.65 |
| Destruction ratio | 0.94 | — | — | 0.80 | ||||
| Tanks spotted | 24,929 | 1.00 | 0 | — | 0 | — | 49 | 0.91 |
| Damages | 756.21 | — | — | 1,573.19 | ||||
| Track damages | 27.76 | — | — | 93.67 | ||||
| Spotting damages | 165.27 | — | — | 210.43 | ||||
| Assisting damages | 193.03 | — | — | 304.10 | ||||
| Combined damages | 949.24 | — | — | 1,878.80 | ||||
| Base capture | 24,127 | 0.97 | 0 | — | 0 | — | 65 | 1.20 |
| Base defense | 15,877 | 0.64 | 0 | — | 0 | — | 16 | 0.30 |
| Experience | 405.88 | — | — | 650.44 | ||||
| Hit rate | 59.07% | — | — | 76.44% | ||||
| Personal rating | 4,986 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,374 | 0 | 0 | -3 | ||||
| WN7 | 973.41 | — | — | 836.53 | ||||
| WN8 | 1,129.94 | — | — | 1,214.40 | ||||
| WNX | 921.91 | — | — | 1,164.19 | ||||
iyehjr2's progression
Tanks shaping iyehjr2's rating
Tanks that prop the overall up: dropping them would lower the rating.
- T67Tier V· 3,101 battles1,462.25−66.03 if removed
- G.W. PantherTier VII· 717 battles1,481.37−15.62 if removed
- IS-3Tier VIII· 431 battles1,488.98−13.44 if removed
- CaernarvonTier VIII· 395 battles1,547.24−11.61 if removed
- T-34-1Tier VII· 273 battles2,011.19−10.94 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- BT-2Tier II· 339 battles31.56+12.57 if removed
- AMX 13 90Tier IX· 873 battles645.25+11.47 if removed
- VK 30.01 (P)Tier VI· 425 battles312.55+10.84 if removed
- M4A3E8 ShermanTier VI· 437 battles331.37+9.73 if removed
- T-29Tier III· 161 battles5.77+7.36 if removed
iyehjr2's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 236 of 237 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
30 of 237 vehicles carry an Ace Tanker (13% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
iyehjr2's clans history
3 clans · 3y 7mo in clans
