geodesimur's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 8,941 | 0 | 0 | 421 | ||||
| Tier | 5.56 | — | — | 7.36 | ||||
| Wins | 4,088 | 45.72% | 0 | — | 0 | — | 189 | 44.89% |
| Losses | 4,771 | 53.36% | 0 | — | 0 | — | 222 | 52.73% |
| Draws | 82 | 0.92% | 0 | — | 0 | — | 10 | 2.38% |
| Battles survived | 1,473 | 16.47% | 0 | — | 0 | — | 84 | 19.95% |
| Tanks destroyed | 4,106 | 0.46 | 0 | — | 0 | — | 191 | 0.45 |
| Destruction ratio | 0.55 | — | — | 0.57 | ||||
| Tanks spotted | 7,719 | 0.86 | 0 | — | 0 | — | 262 | 0.62 |
| Damages | 366.07 | — | — | 672.39 | ||||
| Track damages | 24.98 | — | — | 51.47 | ||||
| Spotting damages | 135.59 | — | — | 206.79 | ||||
| Assisting damages | 160.57 | — | — | 258.26 | ||||
| Combined damages | 526.64 | — | — | 926.92 | ||||
| Base capture | 10,154 | 1.14 | 0 | — | 0 | — | 599 | 1.42 |
| Base defense | 2,395 | 0.27 | 0 | — | 0 | — | 69 | 0.16 |
| Experience | 301.24 | — | — | 552.22 | ||||
| Hit rate | 61.24% | — | — | 69.48% | ||||
| Personal rating | 2,768 | 0 | 0 | +56 | ||||
| World of Tanks Rating | 3,075 | 0 | 0 | -9 | ||||
| WN7 | 556.98 | — | — | 566.46 | ||||
| WN8 | 480.80 | — | — | 633.84 | ||||
| WNX | 365.09 | — | — | 576.01 | ||||
geodesimur's progression
Tanks shaping geodesimur's rating
Tanks that prop the overall up: dropping them would lower the rating.
- T29Tier VII· 568 battles778.54−32.87 if removed
- M18 HellcatTier VI· 858 battles552.53−18.62 if removed
- KV-2Tier VI· 708 battles466.83−10.86 if removed
- O-ITier VI· 364 battles572.42−8.67 if removed
- ARL 44Tier VI· 258 battles612.15−7.05 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M5 StuartTier IV· 98 battles2.08+6.55 if removed
- SU-85BTier IV· 137 battles34.20+4.83 if removed
- IS-3Tier VIII· 172 battles211.09+4.02 if removed
- T67Tier V· 168 battles146.25+3.96 if removed
- Jagdpanzer 38(t) HetzerTier IV· 144 battles92.88+3.59 if removed
geodesimur's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 143 of 148 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
3 of 148 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 24 battles (30d)1,604carriesnone
geodesimur's clans history
2 clans · 12y 7mo in clans
geodesimur's previous names
| Name | Changed |
|---|---|
| florian_godin | Aug 12, 2026 |
