energymaster's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 40,534 | 0 | 0 | 0 | ||||
| Tier | 7.64 | — | — | — | ||||
| Wins | 22,426 | 55.33% | 0 | — | 0 | — | 0 | — |
| Losses | 17,646 | 43.53% | 0 | — | 0 | — | 0 | — |
| Draws | 462 | 1.14% | 0 | — | 0 | — | 0 | — |
| Battles survived | 14,186 | 35.00% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 47,267 | 1.17 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.79 | — | — | — | ||||
| Tanks spotted | 42,730 | 1.05 | 0 | — | 0 | — | 0 | — |
| Damages | 1,429.80 | — | — | — | ||||
| Track damages | 61.71 | — | — | — | ||||
| Spotting damages | 261.89 | — | — | — | ||||
| Assisting damages | 323.60 | — | — | — | ||||
| Combined damages | 1,753.41 | — | — | — | ||||
| Base capture | 50,562 | 1.25 | 0 | — | 0 | — | 0 | — |
| Base defense | 43,387 | 1.07 | 0 | — | 0 | — | 0 | — |
| Experience | 650.35 | — | — | — | ||||
| Hit rate | 73.82% | — | — | — | ||||
| Personal rating | 8,632 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,004 | 0 | 0 | 0 | ||||
| WN7 | 1,501.17 | — | — | — | ||||
| WN8 | 2,035.78 | — | — | — | ||||
| WNX | 1,778.91 | — | — | — | ||||
energymaster's progression
Tanks shaping energymaster's rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 100Tier X· 2,282 battles2,133.11−36.29 if removed
- Waffenträger auf E 100Tier X· 887 battles2,560.14−24.97 if removed
- M18 HellcatTier VI· 2,388 battles2,171.76−15.39 if removed
- TVP T 50/51Tier X· 762 battles2,169.75−12.04 if removed
- 8,8 cm Pak 43 JagdtigerTier VIII· 2,144 battles1,984.11−10.99 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 36.01 (H)Tier VI· 3,488 battles791.65+73.40 if removed
- E 75Tier IX· 442 battles951.45+12.77 if removed
- KV-85Tier VI· 660 battles945.28+10.36 if removed
- Tiger IITier VIII· 444 battles992.30+9.82 if removed
- GrilleTier V· 798 battles1,058.95+7.32 if removed
energymaster's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
62 of 206 vehicles carry a mark (30% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
75 of 206 vehicles carry an Ace Tanker (36% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 110 battles1,528carriesnone
- Tier VIII· 278 battles2,117carriesnone
- Tier X· 101 battles2,944carriesnone
- Tier VII· 138 battles1,574carriesnone
- Tier IX· 65 battles2,042carriesnone
- Tier VIII· 117 battles2,021carriesnone
energymaster's clans history
21 clans · 7y in clans