danceqq
danceqq's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 580 | 0 | 0 | 0 | ||||
| Tier | 5.67 | — | — | — | ||||
| Wins | 287 | 49.48% | 0 | — | 0 | — | 0 | — |
| Losses | 291 | 50.17% | 0 | — | 0 | — | 0 | — |
| Draws | 2 | 0.34% | 0 | — | 0 | — | 0 | — |
| Battles survived | 146 | 25.17% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 375 | 0.65 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.86 | — | — | — | ||||
| Tanks spotted | 474 | 0.82 | 0 | — | 0 | — | 0 | — |
| Damages | 573.43 | — | — | — | ||||
| Track damages | 14.53 | — | — | — | ||||
| Spotting damages | 140.50 | — | — | — | ||||
| Assisting damages | 155.04 | — | — | — | ||||
| Combined damages | 728.46 | — | — | — | ||||
| Base capture | 892 | 1.54 | 0 | — | 0 | — | 0 | — |
| Base defense | 138 | 0.24 | 0 | — | 0 | — | 0 | — |
| Experience | 434.80 | — | — | — | ||||
| Hit rate | 67.10% | — | — | — | ||||
| Personal rating | 3,393 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,124 | 0 | 0 | 0 | ||||
| WN7 | 821.13 | — | — | — | ||||
| WN8 | 910.68 | — | — | — | ||||
| WNX | 702.84 | — | — | — | ||||
danceqq's progression
Tanks shaping danceqq's rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX M4 mle. 45Tier VII· 55 battles1,335.38−84.46 if removed
- T1 HeavyTier V· 41 battles1,464.80−43.75 if removed
- StuG III Ausf. GTier V· 30 battles913.48−8.27 if removed
- StuG III Ausf. BTier IV· 39 battles773.45−4.58 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- IS-2MTier VII· 46 battles249.77+58.30 if removed
- ISU-152KTier VIII· 46 battles374.35+44.42 if removed
- T-34Tier V· 41 battles368.75+21.77 if removed
- Jagdpanzer IVTier VI· 52 battles591.99+9.10 if removed
danceqq's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 35 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
2 of 35 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 41 battles969carriesnone
danceqq's clans history
1 clans · 2y 1mo in clans