biobot's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 37,699 | 0 | 0 | 0 | ||||
| Tier | 8.00 | — | — | — | ||||
| Wins | 20,173 | 53.51% | 0 | — | 0 | — | 0 | — |
| Losses | 16,994 | 45.08% | 0 | — | 0 | — | 0 | — |
| Draws | 532 | 1.41% | 0 | — | 0 | — | 0 | — |
| Battles survived | 12,077 | 32.04% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 40,278 | 1.07 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.57 | — | — | — | ||||
| Tanks spotted | 39,681 | 1.05 | 0 | — | 0 | — | 0 | — |
| Damages | 1,457.80 | — | — | — | ||||
| Track damages | 63.49 | — | — | — | ||||
| Spotting damages | 217.74 | — | — | — | ||||
| Assisting damages | 281.23 | — | — | — | ||||
| Combined damages | 1,739.03 | — | — | — | ||||
| Base capture | 51,643 | 1.37 | 0 | — | 0 | — | 0 | — |
| Base defense | 29,982 | 0.80 | 0 | — | 0 | — | 0 | — |
| Experience | 723.39 | — | — | — | ||||
| Hit rate | 64.59% | — | — | — | ||||
| Personal rating | 8,108 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,787 | 0 | 0 | 0 | ||||
| WN7 | 1,369.26 | — | — | — | ||||
| WN8 | 1,959.89 | — | — | — | ||||
| WNX | 1,690.98 | — | — | — | ||||
biobot's progression
Tanks shaping biobot's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Rheinmetall Skorpion GTier VIII· 1,083 battles2,379.29−20.50 if removed
- M40/M43Tier VIII· 480 battles2,516.71−9.12 if removed
- Lorraine 155 mle. 51Tier VIII· 581 battles2,338.14−8.77 if removed
- Object 704Tier IX· 294 battles2,544.69−7.91 if removed
- Grille 15Tier X· 125 battles3,096.28−6.33 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 766 battles1,190.17+11.63 if removed
- Type 59Tier VIII· 3,025 battles1,568.20+10.56 if removed
- T49Tier IX· 486 battles1,121.82+8.65 if removed
- Bat.-Châtillon 25 t APTier IX· 174 battles652.87+6.92 if removed
- Tiger ITier VII· 161 battles352.57+6.65 if removed
biobot's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
67 of 282 vehicles carry a mark (24% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
97 of 282 vehicles carry an Ace Tanker (34% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
biobot's clans history
6 clans · 1y 6mo in clans