apkm000's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 8,600 | 0 | 0 | 41 | ||||
| Tier | 5.65 | — | — | 9.25 | ||||
| Wins | 3,992 | 46.42% | 0 | — | 0 | — | 16 | 39.02% |
| Losses | 4,529 | 52.66% | 0 | — | 0 | — | 25 | 60.98% |
| Draws | 79 | 0.92% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 1,384 | 16.09% | 0 | — | 0 | — | 9 | 21.95% |
| Tanks destroyed | 4,492 | 0.52 | 0 | — | 0 | — | 9 | 0.22 |
| Destruction ratio | 0.62 | — | — | 0.28 | ||||
| Tanks spotted | 8,126 | 0.94 | 0 | — | 0 | — | 35 | 0.85 |
| Damages | 402.48 | — | — | 793.59 | ||||
| Track damages | 23.32 | — | — | 21.68 | ||||
| Spotting damages | 157.42 | — | — | 241.95 | ||||
| Assisting damages | 180.74 | — | — | 263.63 | ||||
| Combined damages | 583.21 | — | — | 1,069.60 | ||||
| Base capture | 5,232 | 0.61 | 0 | — | 0 | — | 156 | 3.80 |
| Base defense | 1,928 | 0.22 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 296.58 | — | — | 480.15 | ||||
| Hit rate | 47.50% | — | — | 63.41% | ||||
| Personal rating | 3,077 | 0 | 0 | +1 | ||||
| World of Tanks Rating | 3,162 | 0 | 0 | -14 | ||||
| WN7 | 622.31 | — | — | 324.84 | ||||
| WN8 | 605.96 | — | — | 377.69 | ||||
| WNX | 464.81 | — | — | 319.54 | ||||
apkm000's progression
Tanks shaping apkm000's rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX Chasseur de charsTier VIII· 1,534 battles586.24−40.26 if removed
- JagdpantherTier VII· 350 battles899.68−19.52 if removed
- M18 HellcatTier VI· 485 battles741.31−16.53 if removed
- AMX 13 75Tier VII· 144 battles1,344.84−16.50 if removed
- HummelTier VI· 172 battles999.57−9.64 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- StuG III Ausf. GTier V· 518 battles226.68+12.97 if removed
- T1 CunninghamTier I· 169 battles17.45+9.08 if removed
- Pz.Kpfw. II LuchsTier IV· 174 battles83.18+7.62 if removed
- M2 LightTier II· 75 battles2.08+6.99 if removed
- Jagdpanzer 38(t) HetzerTier IV· 226 battles157.20+5.94 if removed
apkm000's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 126 of 127 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
10 of 127 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 52 battles721carriesnone
apkm000's clans history
14 clans · 2y 1mo in clans