Vigor_invader's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,308 | 0 | 0 | 3 | ||||
| Tier | 7.35 | — | — | 9.00 | ||||
| Wins | 1,100 | 47.66% | 0 | — | 0 | — | 0 | 0.00% |
| Losses | 1,184 | 51.30% | 0 | — | 0 | — | 3 | 100.00% |
| Draws | 24 | 1.04% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 317 | 13.73% | 0 | — | 0 | — | 0 | 0.00% |
| Tanks destroyed | 951 | 0.41 | 0 | — | 0 | — | 1 | 0.33 |
| Destruction ratio | 0.48 | — | — | 0.33 | ||||
| Tanks spotted | 3,196 | 1.38 | 0 | — | 0 | — | 2 | 0.67 |
| Damages | 652.90 | — | — | 471.67 | ||||
| Track damages | 20.31 | — | — | 0.00 | ||||
| Spotting damages | 298.12 | — | — | 199.00 | ||||
| Assisting damages | 318.43 | — | — | 199.00 | ||||
| Combined damages | 971.32 | — | — | 670.67 | ||||
| Base capture | 700 | 0.30 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 542 | 0.23 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 560.67 | — | — | 160.67 | ||||
| Hit rate | 57.48% | — | — | 50.00% | ||||
| Personal rating | 3,937 | 0 | 0 | -10 | ||||
| World of Tanks Rating | 3,922 | 0 | 0 | -5 | ||||
| WN7 | 686.30 | — | — | 158.91 | ||||
| WN8 | 692.13 | — | — | 94.05 | ||||
| WNX | 592.04 | — | — | 136.19 | ||||
Vigor_invader's progression
Tanks shaping Vigor_invader's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Type 4 Ju-ToTier VII· 38 battles2,198.92−21.33 if removed
- AMX AC mle. 48Tier VIII· 84 battles762.28−7.04 if removed
- AMX 50 FochTier IX· 58 battles811.48−6.96 if removed
- Object 263Tier IX· 50 battles832.44−6.64 if removed
- O-ITier VI· 67 battles839.22−6.13 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- HWK 30Tier VIII· 245 battles260.00+38.21 if removed
- Type 68Tier IX· 151 battles290.05+30.73 if removed
- Type 57Tier VIII· 145 battles419.69+13.88 if removed
- Hotchkiss EBRTier VII· 73 battles219.55+10.97 if removed
- Chrysler KTier VIII· 103 battles408.86+10.34 if removed
Vigor_invader's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 60 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
3 of 60 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 27 battles1,662carriesnone
- Tier VII· 38 battles1,796carriesnone
- Tier VII· 30 battles1,284carriesnone
- Tier V· 26 battles720carriesnone
Vigor_invader's clans history
1 clans · 1y 10mo in clans
