SLASH_2014's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 17,291 | 0 | 0 | 117 | ||||
| Tier | 6.86 | — | — | 9.60 | ||||
| Wins | 8,278 | 47.87% | 0 | — | 0 | — | 60 | 51.28% |
| Losses | 8,769 | 50.71% | 0 | — | 0 | — | 55 | 47.01% |
| Draws | 244 | 1.41% | 0 | — | 0 | — | 2 | 1.71% |
| Battles survived | 3,990 | 23.08% | 0 | — | 0 | — | 36 | 30.77% |
| Tanks destroyed | 9,864 | 0.57 | 0 | — | 0 | — | 45 | 0.38 |
| Destruction ratio | 0.74 | — | — | 0.56 | ||||
| Tanks spotted | 18,751 | 1.08 | 0 | — | 0 | — | 126 | 1.08 |
| Damages | 750.76 | — | — | 1,222.22 | ||||
| Track damages | 29.34 | — | — | 24.79 | ||||
| Spotting damages | 337.75 | — | — | 594.69 | ||||
| Assisting damages | 367.09 | — | — | 619.48 | ||||
| Combined damages | 1,117.85 | — | — | 1,841.70 | ||||
| Base capture | 12,203 | 0.71 | 0 | — | 0 | — | 53 | 0.45 |
| Base defense | 6,701 | 0.39 | 0 | — | 0 | — | 13 | 0.11 |
| Experience | 489.42 | — | — | 710.97 | ||||
| Hit rate | 54.44% | — | — | 60.56% | ||||
| Personal rating | 4,485 | 0 | 0 | +17 | ||||
| World of Tanks Rating | 4,783 | 0 | 0 | -2 | ||||
| WN7 | 820.35 | — | — | 722.34 | ||||
| WN8 | 929.55 | — | — | 946.83 | ||||
| WNX | 866.56 | — | — | 897.79 | ||||
SLASH_2014's progression
Tanks shaping SLASH_2014's rating
Tanks that prop the overall up: dropping them would lower the rating.
- ManticoreTier X· 898 battles1,533.57−52.11 if removed
- ELC EVEN 90Tier VIII· 848 battles1,260.34−19.04 if removed
- AMX 12 tTier VI· 295 battles2,015.41−13.16 if removed
- Turtle Mk. ITier VIII· 162 battles1,614.93−7.78 if removed
- SU-130PMTier VIII· 412 battles1,137.79−7.60 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Ram IITier V· 473 battles453.44+7.03 if removed
- T92 HMCTier X· 431 battles682.80+6.49 if removed
- SU-100Tier VI· 233 battles383.34+5.80 if removed
- T32Tier VIII· 321 battles656.69+5.07 if removed
- T21Tier VI· 150 battles220.45+4.42 if removed
SLASH_2014's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
13 of 345 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
19 of 345 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 31 battles1,781carriesnone
- Tier VII· 54 battles1,443carriesnone
- Tier X· 57 battles2,719carriesnone
- Tier X· 64 battles2,824carriesnone
- Tier IX· 29 battles1,735carriesnone
- Tier V· 32 battles692carriesnone
SLASH_2014's clans history
3 clans · 7y 1mo in clans