R1008's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,027 | 0 | 0 | 14 | ||||
| Tier | 8.35 | — | — | 9.86 | ||||
| Wins | 514 | 50.05% | 0 | — | 0 | — | 6 | 42.86% |
| Losses | 493 | 48.00% | 0 | — | 0 | — | 8 | 57.14% |
| Draws | 20 | 1.95% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 190 | 18.50% | 0 | — | 0 | — | 3 | 21.43% |
| Tanks destroyed | 733 | 0.71 | 0 | — | 0 | — | 5 | 0.36 |
| Destruction ratio | 0.88 | — | — | 0.45 | ||||
| Tanks spotted | 1,076 | 1.05 | 0 | — | 0 | — | 8 | 0.57 |
| Damages | 1,411.65 | — | — | 1,426.36 | ||||
| Track damages | 51.25 | — | — | 77.50 | ||||
| Spotting damages | 268.23 | — | — | 201.00 | ||||
| Assisting damages | 319.48 | — | — | 278.50 | ||||
| Combined damages | 1,731.13 | — | — | 1,704.86 | ||||
| Base capture | 199 | 0.19 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 111 | 0.11 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 783.53 | — | — | 684.21 | ||||
| Hit rate | 68.76% | — | — | 73.73% | ||||
| Personal rating | 5,114 | 0 | 0 | +1 | ||||
| World of Tanks Rating | 5,738 | 0 | 0 | -38 | ||||
| WN7 | 1,023.22 | — | — | 534.57 | ||||
| WN8 | 1,386.01 | — | — | 828.65 | ||||
| WNX | 1,336.79 | — | — | 698.87 | ||||
R1008's progression
Tanks shaping R1008's rating
Tanks that prop the overall up: dropping them would lower the rating.
- T29Tier VII· 56 battles2,630.07−62.18 if removed
- TS-54Tier VIII· 94 battles1,673.27−29.17 if removed
- T54E1Tier IX· 67 battles1,625.90−23.95 if removed
- FV4004 ConwayTier IX· 105 battles1,518.72−23.24 if removed
- T77Tier VIII· 163 battles1,434.77−17.82 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T110E5Tier X· 118 battles980.31+60.31 if removed
- AMX 50 Foch (155)Tier X· 30 battles663.07+26.24 if removed
- ChallengerTier VII· 46 battles950.24+14.16 if removed
- FV4005 Stage IITier X· 54 battles1,111.34+12.08 if removed
- 112Tier VIII· 33 battles1,312.33+0.74 if removed
R1008's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 30 vehicles carry a mark (7% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
6 of 30 vehicles carry an Ace Tanker (20% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
R1008's clans history
1 clans · 1 months in clans
