Paypul's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 414 | 0 | 0 | 0 | ||||
| Tier | 3.94 | — | — | — | ||||
| Wins | 203 | 49.03% | 0 | — | 0 | — | 0 | — |
| Losses | 206 | 49.76% | 0 | — | 0 | — | 0 | — |
| Draws | 5 | 1.21% | 0 | — | 0 | — | 0 | — |
| Battles survived | 99 | 23.91% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 302 | 0.73 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.96 | — | — | — | ||||
| Tanks spotted | 130 | 0.31 | 0 | — | 0 | — | 0 | — |
| Damages | 250.55 | — | — | — | ||||
| Track damages | 0.00 | — | — | — | ||||
| Spotting damages | 0.00 | — | — | — | ||||
| Assisting damages | 0.00 | — | — | — | ||||
| Combined damages | 250.55 | — | — | — | ||||
| Base capture | 499 | 1.21 | 0 | — | 0 | — | 0 | — |
| Base defense | 285 | 0.69 | 0 | — | 0 | — | 0 | — |
| Experience | 190.89 | — | — | — | ||||
| Hit rate | 49.81% | — | — | — | ||||
| Personal rating | 1,602 | 0 | 0 | 0 | ||||
| World of Tanks Rating | — | — | — | — | ||||
| WN7 | 652.46 | — | — | — | ||||
| WN8 | 563.23 | — | — | — | ||||
| WNX | 286.62 | — | — | — | ||||
Paypul's progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Paypul's rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Sturmpanzer IITier IV· 31 battles1,271.07−42.53 if removed
- SU-85BTier IV· 66 battles442.58−31.13 if removed
- Jagdpanzer 38(t) HetzerTier IV· 78 battles372.61−19.50 if removed
- SU-85Tier V· 78 battles309.67−7.12 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- SU-76MTier IV· 43 battles50.25+35.16 if removed
- Marder IITier III· 30 battles175.91+8.55 if removed
Paypul's marks and mastery
Marks of Excellence000
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 15 vehicles carry a mark (0% of the garage).
Paypul's clans history
1 clans · 13y 5mo in clans
Apr 2011201420162018202020222024today
