NarKoZPlay's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 17,725 | 0 | 84 | 213 | ||||
| Tier | 8.76 | — | 9.72 | 10.29 | ||||
| Wins | 8,963 | 50.57% | 0 | — | 45 | 53.57% | 116 | 54.46% |
| Losses | 8,519 | 48.06% | 0 | — | 37 | 44.05% | 95 | 44.60% |
| Draws | 243 | 1.37% | 0 | — | 2 | 2.38% | 2 | 0.94% |
| Battles survived | 4,188 | 23.63% | 0 | — | 23 | 27.38% | 65 | 30.52% |
| Tanks destroyed | 14,423 | 0.81 | 0 | — | 88 | 1.05 | 207 | 0.97 |
| Destruction ratio | 1.07 | — | 1.44 | 1.40 | ||||
| Tanks spotted | 22,489 | 1.27 | 0 | — | 275 | 3.27 | 491 | 2.31 |
| Damages | 1,541.66 | — | 1,830.57 | 2,216.39 | ||||
| Track damages | 67.38 | — | 90.73 | 79.81 | ||||
| Spotting damages | 491.85 | — | 1,556.91 | 1,027.61 | ||||
| Assisting damages | 559.23 | — | 1,647.64 | 1,107.42 | ||||
| Combined damages | 2,100.89 | — | 3,505.42 | 3,336.61 | ||||
| Base capture | 6,075 | 0.34 | 0 | — | 0 | 0.00 | 3 | 0.01 |
| Base defense | 3,875 | 0.22 | 0 | — | 74 | 0.88 | 159 | 0.75 |
| Experience | 752.44 | — | 938.81 | 931.43 | ||||
| Hit rate | 73.81% | — | 69.32% | 72.25% | ||||
| Personal rating | 7,024 | 0 | +14 | +38 | ||||
| World of Tanks Rating | 5,692 | 0 | +18 | +26 | ||||
| WN7 | 1,116.16 | — | 1,567.26 | 1,441.25 | ||||
| WN8 | 1,545.04 | — | 2,342.62 | 2,154.22 | ||||
| WNX | 1,572.74 | — | 2,782.23 | 2,317.90 | ||||
NarKoZPlay's progression
Tanks shaping NarKoZPlay's rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX M4 mle. 54Tier X· 205 battles2,566.71−13.52 if removed
- Vz. 55Tier X· 344 battles2,093.16−12.48 if removed
- Panhard EBR 105Tier X· 285 battles2,308.00−10.94 if removed
- Char Futur 4Tier IX· 193 battles2,492.61−10.46 if removed
- M48A5 PattonTier X· 376 battles2,009.61−10.43 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Object 430UTier X· 387 battles1,115.38+12.67 if removed
- IS-3Tier VIII· 424 battles1,025.76+12.24 if removed
- KV-1Tier V· 175 battles318.25+9.55 if removed
- ISTier VII· 145 battles386.10+9.46 if removed
- KV-1STier VI· 143 battles189.59+9.29 if removed
NarKoZPlay's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 256 of 257 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
40 of 257 vehicles carry an Ace Tanker (16% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 51 battles2,295carriesnone
- Tier VII· 26 battles1,807carriesnone
- Tier IX· 43 battles2,677carriesnone
- Tier IX· 61 battles2,948carries
- Tier IX· 44 battles2,439carriesnone
- Tier VIII· 33 battles1,884carriesnone
NarKoZPlay's clans history
5 clans · 6y in clans