Might_Night_2017's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,330 | 0 | 0 | 0 | ||||
| Tier | 6.76 | — | — | — | ||||
| Wins | 5,910 | 47.93% | 0 | — | 0 | — | 0 | — |
| Losses | 6,316 | 51.22% | 0 | — | 0 | — | 0 | — |
| Draws | 104 | 0.84% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,061 | 16.72% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 6,372 | 0.52 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.62 | — | — | — | ||||
| Tanks spotted | 15,522 | 1.26 | 0 | — | 0 | — | 0 | — |
| Damages | 676.66 | — | — | — | ||||
| Track damages | 32.28 | — | — | — | ||||
| Spotting damages | 289.74 | — | — | — | ||||
| Assisting damages | 322.02 | — | — | — | ||||
| Combined damages | 998.67 | — | — | — | ||||
| Base capture | 5,416 | 0.44 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,550 | 0.29 | 0 | — | 0 | — | 0 | — |
| Experience | 397.54 | — | — | — | ||||
| Hit rate | 61.79% | — | — | — | ||||
| Personal rating | 4,152 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,049 | 0 | 0 | 0 | ||||
| WN7 | 779.43 | — | — | — | ||||
| WN8 | 901.74 | — | — | — | ||||
| WNX | 773.15 | — | — | — | ||||
Might_Night_2017's progression
Tanks shaping Might_Night_2017's rating
Tanks that prop the overall up: dropping them would lower the rating.
- T92Tier VIII· 1,069 battles1,459.71−53.14 if removed
- Object 430UTier X· 379 battles1,566.34−36.14 if removed
- HWK 30Tier VIII· 602 battles1,410.64−29.54 if removed
- TS-5Tier VIII· 189 battles1,804.50−17.20 if removed
- Object 430Tier IX· 276 battles1,262.16−15.04 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- KV-4Tier VIII· 424 battles312.49+21.43 if removed
- T-34-85MTier VI· 527 battles331.95+20.91 if removed
- T-150Tier VI· 259 battles98.10+17.11 if removed
- KV-3Tier VII· 269 battles196.44+16.77 if removed
- NashornTier VI· 243 battles192.42+11.92 if removed
Might_Night_2017's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
20 of 169 vehicles carry a mark (12% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
16 of 169 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 87 battles2,105carriesnone
- Tier V· 71 battles1,046carries
- Tier IX· 33 battles1,843carriesnone
- Tier VI· 30 battles915carriesnone
- Tier VIII· 74 battles1,360carriesnone
Might_Night_2017's clans history
2 clans · 1y 4mo in clans