MagnetMagpie's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,800 | 0 | 0 | 0 | ||||
| Tier | 6.38 | — | — | — | ||||
| Wins | 6,723 | 52.52% | 0 | — | 0 | — | 0 | — |
| Losses | 5,962 | 46.58% | 0 | — | 0 | — | 0 | — |
| Draws | 115 | 0.90% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,222 | 32.98% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 13,112 | 1.02 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.53 | — | — | — | ||||
| Tanks spotted | 11,040 | 0.86 | 0 | — | 0 | — | 0 | — |
| Damages | 844.79 | — | — | — | ||||
| Track damages | 43.95 | — | — | — | ||||
| Spotting damages | 188.80 | — | — | — | ||||
| Assisting damages | 232.75 | — | — | — | ||||
| Combined damages | 1,077.54 | — | — | — | ||||
| Base capture | 14,920 | 1.17 | 0 | — | 0 | — | 0 | — |
| Base defense | 16,703 | 1.30 | 0 | — | 0 | — | 0 | — |
| Experience | 597.90 | — | — | — | ||||
| Hit rate | 67.29% | — | — | — | ||||
| Personal rating | 6,386 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,135 | 0 | 0 | 0 | ||||
| WN7 | 1,259.81 | — | — | — | ||||
| WN8 | 1,429.42 | — | — | — | ||||
| WNX | 1,200.74 | — | — | — | ||||
MagnetMagpie's progression
Tanks shaping MagnetMagpie's rating
Tanks that prop the overall up: dropping them would lower the rating.
- SU-122-44Tier VII· 309 battles1,694.94−12.40 if removed
- FV4005 Stage IITier X· 172 battles1,596.10−10.60 if removed
- T-34-3Tier VIII· 439 battles1,370.52−8.08 if removed
- CharioteerTier VIII· 216 battles1,529.31−7.42 if removed
- BishopTier V· 353 battles1,620.12−6.78 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Churchill IIITier V· 171 battles664.79+6.07 if removed
- FCM 36 Pak 40Tier III· 185 battles583.94+5.47 if removed
- T-34-2Tier VIII· 159 battles913.07+4.73 if removed
- Matilda Black PrinceTier V· 235 battles831.77+4.64 if removed
- Valentine ATTier IV· 149 battles561.54+4.54 if removed
MagnetMagpie's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
17 of 248 vehicles carry a mark (7% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
49 of 248 vehicles carry an Ace Tanker (20% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
MagnetMagpie's clans history
3 clans · 11y 6mo in clans
