MagicWorldPL's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 611 | 0 | 0 | 0 | ||||
| Tier | 5.07 | — | — | — | ||||
| Wins | 294 | 48.12% | 0 | — | 0 | — | 0 | — |
| Losses | 315 | 51.55% | 0 | — | 0 | — | 0 | — |
| Draws | 2 | 0.33% | 0 | — | 0 | — | 0 | — |
| Battles survived | 79 | 12.93% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 485 | 0.79 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.91 | — | — | — | ||||
| Tanks spotted | 861 | 1.41 | 0 | — | 0 | — | 0 | — |
| Damages | 448.78 | — | — | — | ||||
| Track damages | 23.51 | — | — | — | ||||
| Spotting damages | 151.48 | — | — | — | ||||
| Assisting damages | 174.99 | — | — | — | ||||
| Combined damages | 623.77 | — | — | — | ||||
| Base capture | 90 | 0.15 | 0 | — | 0 | — | 0 | — |
| Base defense | 385 | 0.63 | 0 | — | 0 | — | 0 | — |
| Experience | 474.82 | — | — | — | ||||
| Hit rate | 59.11% | — | — | — | ||||
| Personal rating | 2,933 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,396 | 0 | 0 | 0 | ||||
| WN7 | 925.65 | — | — | — | ||||
| WN8 | 934.54 | — | — | — | ||||
| WNX | 719.43 | — | — | — | ||||
MagicWorldPL's progression
Tanks shaping MagicWorldPL's rating
Tanks that prop the overall up: dropping them would lower the rating.
- VK 30.01 (P)Tier VI· 104 battles781.76−38.93 if removed
- Pz.Kpfw. IV Ausf. HTier V· 67 battles1,111.74−37.38 if removed
- T67Tier V· 67 battles839.29−12.02 if removed
- Pz.Kpfw. II LuchsTier IV· 38 battles719.17−4.23 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger (P)Tier VII· 76 battles485.25+46.33 if removed
- O-I ExperimentalTier V· 37 battles651.83+2.12 if removed
- VK 16.02 LeopardTier V· 43 battles706.49+0.89 if removed
- Churchill IIITier V· 40 battles717.30+0.15 if removed
MagicWorldPL's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 22 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
3 of 22 vehicles carry an Ace Tanker (14% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 67 battles683carriesnone
MagicWorldPL's clans history
1 clans · 25 days in clans