M4dJack's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 11,793 | 0 | 0 | 0 | ||||
| Tier | 7.49 | — | — | — | ||||
| Wins | 5,909 | 50.11% | 0 | — | 0 | — | 0 | — |
| Losses | 5,706 | 48.38% | 0 | — | 0 | — | 0 | — |
| Draws | 178 | 1.51% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,952 | 25.03% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 7,966 | 0.68 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.90 | — | — | — | ||||
| Tanks spotted | 12,829 | 1.09 | 0 | — | 0 | — | 0 | — |
| Damages | 964.53 | — | — | — | ||||
| Track damages | 49.89 | — | — | — | ||||
| Spotting damages | 353.39 | — | — | — | ||||
| Assisting damages | 403.28 | — | — | — | ||||
| Combined damages | 1,367.82 | — | — | — | ||||
| Base capture | 8,519 | 0.72 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,285 | 0.28 | 0 | — | 0 | — | 0 | — |
| Experience | 536.33 | — | — | — | ||||
| Hit rate | 61.78% | — | — | — | ||||
| Personal rating | 5,668 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,095 | 0 | 0 | 0 | ||||
| WN7 | 940.32 | — | — | — | ||||
| WN8 | 1,161.66 | — | — | — | ||||
| WNX | 1,114.86 | — | — | — | ||||
M4dJack's progression
Tanks shaping M4dJack's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Strv 103BTier X· 369 battles1,767.55−27.67 if removed
- Strv 103-0Tier IX· 386 battles1,362.11−10.42 if removed
- M44Tier VI· 387 battles1,322.91−7.83 if removed
- ELC EVEN 90Tier VIII· 323 battles1,341.39−5.50 if removed
- LeoTier VII· 102 battles1,828.16−5.03 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M53/M55Tier IX· 179 battles505.16+11.64 if removed
- Ikv 65 Alt IITier VI· 184 battles433.05+8.77 if removed
- KV-1STier VI· 120 battles279.95+8.23 if removed
- KV-122Tier VII· 236 battles832.25+5.92 if removed
- KV-1Tier V· 153 battles587.82+5.32 if removed
M4dJack's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
31 of 173 vehicles carry a mark (18% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
25 of 173 vehicles carry an Ace Tanker (14% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 27 battles1,261carriesnone
- Tier VI· 42 battles1,241carriesnone
- Tier VII· 35 battles1,627carriesnone
- Tier VI· 29 battles1,254carriesnone
- Tier VI· 34 battles1,231carriesnone
- Tier VI· 33 battles1,249carriesnone
M4dJack's clans history
2 clans · 5y 1mo in clans
