Luuurt's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 26,739 | 0 | 14 | 76 | ||||
| Tier | 8.67 | — | 8.43 | 8.09 | ||||
| Wins | 14,880 | 55.65% | 0 | — | 8 | 57.14% | 40 | 52.63% |
| Losses | 11,640 | 43.53% | 0 | — | 6 | 42.86% | 32 | 42.11% |
| Draws | 219 | 0.82% | 0 | — | 0 | 0.00% | 4 | 5.26% |
| Battles survived | 8,681 | 32.47% | 0 | — | 5 | 35.71% | 26 | 34.21% |
| Tanks destroyed | 30,589 | 1.14 | 0 | — | 10 | 0.71 | 73 | 0.96 |
| Destruction ratio | 1.69 | — | 1.11 | 1.46 | ||||
| Tanks spotted | 39,035 | 1.46 | 0 | — | 8 | 0.57 | 76 | 1.00 |
| Damages | 1,884.07 | — | 1,254.21 | 1,535.79 | ||||
| Track damages | 119.32 | — | 94.93 | 50.26 | ||||
| Spotting damages | 459.88 | — | 242.21 | 303.14 | ||||
| Assisting damages | 579.19 | — | 337.14 | 353.41 | ||||
| Combined damages | 2,463.26 | — | 1,591.36 | 1,889.20 | ||||
| Base capture | 12,814 | 0.48 | 0 | — | 14 | 1.00 | 76 | 1.00 |
| Base defense | 19,230 | 0.72 | 0 | — | 0 | 0.00 | 3 | 0.04 |
| Experience | 844.30 | — | 528.64 | 791.17 | ||||
| Hit rate | 73.87% | — | 63.21% | 73.47% | ||||
| Personal rating | 9,198 | 0 | 0 | -1 | ||||
| World of Tanks Rating | 7,982 | 0 | 0 | +1 | ||||
| WN7 | 1,540.58 | — | 991.39 | 1,241.54 | ||||
| WN8 | 2,340.49 | — | 1,316.20 | 1,866.90 | ||||
| WNX | 2,276.88 | — | 1,160.00 | 1,790.05 | ||||
Luuurt's progression
Tanks shaping Luuurt's rating
Tanks that prop the overall up: dropping them would lower the rating.
- TVP T 50/51Tier X· 554 battles2,953.59−17.40 if removed
- T-62ATier X· 509 battles2,945.89−14.94 if removed
- E 50Tier IX· 603 battles2,773.38−11.98 if removed
- T110E5Tier X· 558 battles2,612.29−8.99 if removed
- Object 140Tier X· 1,096 battles2,427.83−8.27 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Object 261Tier X· 413 battles1,541.90+13.62 if removed
- FCM 50 tTier VIII· 626 battles1,688.97+13.18 if removed
- T26E4 SuperPershingTier VIII· 273 battles1,141.09+10.66 if removed
- IS-7Tier X· 977 battles2,066.99+10.63 if removed
- AMX 13 90Tier IX· 300 battles1,504.86+8.52 if removed
Luuurt's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 271 of 272 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
100 of 272 vehicles carry an Ace Tanker (37% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 28 battles2,353carriesnone
- Tier VIII· 25 battles2,099carriesnone
- Tier VIII· 25 battles2,336carriesnone
- Tier IX· 28 battles2,873carriesnone
- Tier VIII· 33 battles2,526carriesnone
- Tier VII· 35 battles1,688carriesnone
Luuurt's clans history
7 clans · 7y 8mo in clans