Kid12's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 49,446 | 0 | 13 | 179 | ||||
| Tier | 8.21 | — | — | 9.43 | ||||
| Wins | 24,671 | 49.89% | 0 | — | 9 | 69.23% | 96 | 53.63% |
| Losses | 24,022 | 48.58% | 0 | — | 4 | 30.77% | 82 | 45.81% |
| Draws | 753 | 1.52% | 0 | — | 0 | 0.00% | 1 | 0.56% |
| Battles survived | 12,960 | 26.21% | 0 | — | 3 | 23.08% | 48 | 26.82% |
| Tanks destroyed | 42,811 | 0.87 | 0 | — | 4 | 0.31 | 108 | 0.60 |
| Destruction ratio | 1.17 | — | 0.40 | 0.82 | ||||
| Tanks spotted | 62,814 | 1.27 | 0 | — | 14 | 1.08 | 208 | 1.16 |
| Damages | 1,195.71 | — | 1,481.92 | 1,218.46 | ||||
| Track damages | 42.16 | — | — | 58.09 | ||||
| Spotting damages | 247.88 | — | — | 538.86 | ||||
| Assisting damages | 290.04 | — | — | 596.95 | ||||
| Combined damages | 1,485.75 | — | — | 1,814.82 | ||||
| Base capture | 64,052 | 1.30 | 0 | — | 0 | 0.00 | 7 | 0.04 |
| Base defense | 23,625 | 0.48 | 0 | — | 0 | 0.00 | 9 | 0.05 |
| Experience | 504.48 | — | 911.15 | 665.61 | ||||
| Hit rate | 66.70% | — | 72.65% | 65.80% | ||||
| Personal rating | 6,382 | 0 | +1 | +5 | ||||
| World of Tanks Rating | 4,288 | 0 | -1 | -6 | ||||
| WN7 | 1,093.28 | — | — | 875.85 | ||||
| WN8 | 1,369.16 | — | — | 923.21 | ||||
| WNX | 1,135.83 | — | — | 920.09 | ||||
Kid12's progression
Tanks shaping Kid12's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Type 59Tier VIII· 7,038 battles1,291.29−22.35 if removed
- IS-4Tier X· 1,264 battles1,479.06−12.17 if removed
- T-62ATier X· 982 battles1,375.01−5.94 if removed
- Object 430UTier X· 858 battles1,384.49−5.81 if removed
- E 50 Ausf. MTier X· 823 battles1,384.33−5.80 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-34-85Tier VI· 813 battles458.19+7.68 if removed
- PantherTier VII· 911 battles620.35+7.52 if removed
- ISTier VII· 458 battles324.06+7.34 if removed
- Panther IITier VIII· 608 battles666.66+5.62 if removed
- VK 30.01 (P)Tier VI· 294 battles105.37+5.24 if removed
Kid12's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 205 of 206 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
39 of 206 vehicles carry an Ace Tanker (19% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Kid12's clans history
3 clans · 9y 7mo in clans
