IQ100's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 362 | 0 | 0 | 0 | ||||
| Tier | 9.48 | — | — | — | ||||
| Wins | 164 | 45.30% | 0 | — | 0 | — | 0 | — |
| Losses | 195 | 53.87% | 0 | — | 0 | — | 0 | — |
| Draws | 3 | 0.83% | 0 | — | 0 | — | 0 | — |
| Battles survived | 66 | 18.23% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 253 | 0.70 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.85 | — | — | — | ||||
| Tanks spotted | 441 | 1.22 | 0 | — | 0 | — | 0 | — |
| Damages | 1,746.64 | — | — | — | ||||
| Track damages | 51.51 | — | — | — | ||||
| Spotting damages | 432.08 | — | — | — | ||||
| Assisting damages | 483.59 | — | — | — | ||||
| Combined damages | 2,230.23 | — | — | — | ||||
| Base capture | 411 | 1.14 | 0 | — | 0 | — | 0 | — |
| Base defense | 102 | 0.28 | 0 | — | 0 | — | 0 | — |
| Experience | 778.49 | — | — | — | ||||
| Hit rate | 64.59% | — | — | — | ||||
| Personal rating | 3,839 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,979 | 0 | 0 | 0 | ||||
| WN7 | 959.86 | — | — | — | ||||
| WN8 | 1,285.15 | — | — | — | ||||
| WNX | 1,342.85 | — | — | — | ||||
IQ100's progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping IQ100's rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Projet LouisTier IX· 51 battles1,455.07−19.84 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- BZT-70Tier X· 219 battles1,248.93+173.31 if removed
IQ100's marks and mastery
Marks of Excellence000
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 12 vehicles carry a mark (0% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 51 battles1,726carriesnone
IQ100's clans history
1 clans · 8 months in clans
Dec 20252026today
