HyperionTech's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 37,629 | 0 | 0 | 42 | ||||
| Tier | 8.52 | — | — | 8.00 | ||||
| Wins | 22,374 | 59.46% | 0 | — | 0 | — | 29 | 69.05% |
| Losses | 14,704 | 39.08% | 0 | — | 0 | — | 13 | 30.95% |
| Draws | 551 | 1.46% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 16,509 | 43.87% | 0 | — | 0 | — | 20 | 47.62% |
| Tanks destroyed | 54,515 | 1.45 | 0 | — | 0 | — | 56 | 1.33 |
| Destruction ratio | 2.58 | — | — | 2.55 | ||||
| Tanks spotted | 43,170 | 1.15 | 0 | — | 0 | — | 35 | 0.83 |
| Damages | 2,273.01 | — | — | 2,291.67 | ||||
| Track damages | 115.04 | — | — | 18.49 | ||||
| Spotting damages | 385.25 | — | — | 471.77 | ||||
| Assisting damages | 500.29 | — | — | 490.26 | ||||
| Combined damages | 2,773.24 | — | — | 2,768.21 | ||||
| Base capture | 31,164 | 0.83 | 0 | — | 0 | — | 95 | 2.26 |
| Base defense | 39,501 | 1.05 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 905.74 | — | — | 1,013.98 | ||||
| Hit rate | 76.62% | — | — | 68.13% | ||||
| Personal rating | 10,896 | 0 | 0 | +2 | ||||
| World of Tanks Rating | 10,079 | 0 | 0 | 0 | ||||
| WN7 | 1,873.86 | — | — | 1,837.19 | ||||
| WN8 | 2,962.04 | — | — | 2,690.96 | ||||
| WNX | 2,831.72 | — | — | 2,997.07 | ||||
HyperionTech's progression
Tanks shaping HyperionTech's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Bat.-Châtillon 25 tTier X· 1,427 battles3,858.61−50.47 if removed
- Grille 15Tier X· 1,111 battles4,083.53−41.63 if removed
- TVP T 50/51Tier X· 815 battles4,013.12−30.94 if removed
- E 50 Ausf. MTier X· 834 battles3,775.83−25.77 if removed
- Bat.-Châtillon BourrasqueTier VIII· 1,111 battles3,602.12−23.85 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T26E4 SuperPershingTier VIII· 924 battles806.89+52.12 if removed
- T-10Tier IX· 389 battles1,067.92+22.49 if removed
- E 75Tier IX· 391 battles1,100.18+22.47 if removed
- KV-85Tier VI· 511 battles601.10+22.14 if removed
- IS-3Tier VIII· 343 battles900.72+18.39 if removed
HyperionTech's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 235 of 236 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
117 of 236 vehicles carry an Ace Tanker (50% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 50 battles4,583carriesnone
- Tier IX· 40 battles4,013carriesnone
- Tier VII· 25 battles1,999carriesnone
HyperionTech's clans history
10 clans · 2y 8mo in clans